Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     GameManager.RegisterCharacter(this);
     RegisterWibblyWobbly();
     SetAction(new BasicAction(ActionType.Null));
     _rollI = SRand.GetStartingIndex();
     SetAction(new AnimAction(ActionType.AnimEnded, 0, 0));
 }
Esempio n. 2
0
 void Start()
 {
     _rollI = SRand.GetStartingIndex();
     GameManager.RegisterTargetable(this);
 }