protected override int ExecInternal() { if (ArgNum != 1) { throw new EventErrorException(this, "GameOverコマンドの引数の数が違います"); } SRC.GameOver(); SRC.IsScenarioFinished = true; return(-1); }
protected override int ExecInternal() { if (ArgNum != 1) { throw new EventErrorException(this, "GameOverコマンドの引数の数が違います"); } SRC.GameOver(); SRC.IsScenarioFinished = true; return(-1); }