// public void OnBtnChapter() // { // DBUIController.mDBUIInstance.ViewToCityFloor(); // } public static SQYChapterController CreateChapterView() { UnityEngine.Object obj = PrefabLoader.loadFromPack("SQY/pbSQYChapterController"); if (obj != null) { GameObject go = Instantiate(obj) as GameObject; SQYChapterController cc = go.GetComponent <SQYChapterController>(); return(cc); } return(null); }
void Awake() { _instance = this; }