//	public void OnBtnChapter()
//	{
//		DBUIController.mDBUIInstance.ViewToCityFloor();
//	}

    public static SQYChapterController CreateChapterView()
    {
        UnityEngine.Object obj = PrefabLoader.loadFromPack("SQY/pbSQYChapterController");
        if (obj != null)
        {
            GameObject           go = Instantiate(obj) as GameObject;
            SQYChapterController cc = go.GetComponent <SQYChapterController>();
            return(cc);
        }
        return(null);
    }
 void Awake()
 {
     _instance = this;
 }