// Start is called before the first frame update void Start() { lizi.SetActive(false);//默认粒子特效为关闭状态 startGame.onClick.AddListener(StartGame); restartGame.onClick.AddListener(RestartGame); registerBtn.onClick.AddListener(RegisterPlayer); shopBtn.onClick.AddListener(OpenShop); closeShopBtn.onClick.AddListener(CloseShop); tipReturn.onClick.AddListener(CloseTip); db = new SQLiteHelp(dbstr); db.OpenSQLite(dbstr); Debug.Log(db.ToString()); for (int i = 0; i < buyBtn.Length; i++) { buyBtn[i].onClick.AddListener(BuySkin); } }