Esempio n. 1
0
        protected override void OnSPInspectorGUI()
        {
            this.serializedObject.Update();

            this.DrawDefaultInspectorExcept("_target", "_memberName", "_value", "_mode");
            this.DrawPropertyField("_target"); //uses the SelectableComponent PropertyDrawer

            var targProp   = this.serializedObject.FindProperty("_target");
            var memberProp = this.serializedObject.FindProperty("_memberName");
            var valueProp  = this.serializedObject.FindProperty("_value");
            var modeProp   = this.serializedObject.FindProperty("_mode");

            //SELECT MEMBER
            System.Reflection.MemberInfo selectedMember;
            memberProp.stringValue = SPEditorGUILayout.ReflectedRecursingPropertyField(EditorHelper.TempContent("Property", "The property on the target to set."),
                                                                                       targProp.objectReferenceValue,
                                                                                       memberProp.stringValue,
                                                                                       com.spacepuppy.Dynamic.DynamicMemberAccess.ReadWrite,
                                                                                       out selectedMember);
            this.serializedObject.ApplyModifiedProperties();


            //MEMBER VALUE TO SET TO
            if (selectedMember != null)
            {
                var propType = com.spacepuppy.Dynamic.DynamicUtil.GetInputType(selectedMember);
                var emode    = modeProp.GetEnumValue <i_SetValue.SetMode>();
                if (emode == i_SetValue.SetMode.Toggle)
                {
                    //EditorGUILayout.LabelField(EditorHelper.TempContent(valueProp.displayName), EditorHelper.TempContent(propType.Name));
                    var evtp  = VariantReference.GetVariantType(propType);
                    var cache = SPGUI.Disable();
                    EditorGUILayout.EnumPopup(EditorHelper.TempContent(valueProp.displayName), evtp);
                    cache.Reset();
                }
                else
                {
                    if (DynamicUtil.TypeIsVariantSupported(propType))
                    {
                        //draw the default variant as the method accepts anything
                        _variantDrawer.RestrictVariantType = false;
                        _variantDrawer.ForcedObjectType    = null;
                        var label = EditorHelper.TempContent("Value", "The value to set to.");
                        _variantDrawer.OnGUI(EditorGUILayout.GetControlRect(true, _variantDrawer.GetPropertyHeight(valueProp, label)), valueProp, label);
                    }
                    else
                    {
                        _variantDrawer.RestrictVariantType = true;
                        _variantDrawer.TypeRestrictedTo    = propType;
                        _variantDrawer.ForcedObjectType    = (TypeUtil.IsType(propType, typeof(UnityEngine.Object))) ? propType : null;
                        var label = EditorHelper.TempContent("Value", "The value to set to.");
                        _variantDrawer.OnGUI(EditorGUILayout.GetControlRect(true, _variantDrawer.GetPropertyHeight(valueProp, label)), valueProp, label);
                    }
                }

                if (com.spacepuppy.Dynamic.Evaluator.WillArithmeticallyCompute(propType))
                {
                    EditorGUILayout.PropertyField(modeProp);
                }
                else
                {
                    //modeProp.SetEnumValue(i_SetValue.SetMode.Set);
                    EditorGUI.BeginChangeCheck();
                    emode = (i_SetValue.SetMode)SPEditorGUILayout.EnumPopupExcluding(EditorHelper.TempContent(modeProp.displayName), emode, i_SetValue.SetMode.Decrement, i_SetValue.SetMode.Increment);
                    if (EditorGUI.EndChangeCheck())
                    {
                        modeProp.SetEnumValue(emode);
                    }
                }
            }
            else
            {
                modeProp.SetEnumValue(i_SetValue.SetMode.Set);
            }

            this.serializedObject.ApplyModifiedProperties();
        }