Esempio n. 1
0
    public static SMsgAnswerFriends_SC ParsePackage(byte[] dataBuffer)
    {
        SMsgAnswerFriends_SC sMsgAnswerFriends_SC = new SMsgAnswerFriends_SC();
        int of = 0;

        of += PackageHelper.ReadData(dataBuffer.Skip(of).ToArray(), out sMsgAnswerFriends_SC.dwActorID);
        of += PackageHelper.ReadData(dataBuffer.Skip(of).ToArray(), out sMsgAnswerFriends_SC.dwFriendActorID);
        byte[] buffer;
        of += PackageHelper.ReadData(dataBuffer.Skip(of).ToArray(), out buffer, Marshal.SizeOf(typeof(SMsgRecvAnswerFriends_SC)));
        sMsgAnswerFriends_SC.sMsgRecvAnswerFriends_SC = SMsgRecvAnswerFriends_SC.ParsePackage(buffer);

        //sMsgAnswerFriends_SC.dwActorID = BitConverter.ToUInt32(dataBuffer, 0);
        //sMsgAnswerFriends_SC.dwFriendActorID = BitConverter.ToUInt32(dataBuffer, 4);
        //int dataLength = 19 + 4 + 4 + 4 + 4 + 4 + 4 + 4;  //等于Mashal.Sizeof(SMsgRecvAnswerFriends_SC);

        return(sMsgAnswerFriends_SC);
    }
Esempio n. 2
0
    CommandCallbackType RecvFriendAnswerHandle(byte[] dataBuffer, int socketID)
    {
        SMsgAnswerFriends_SC  sMsgAnswerFriends_SC = SMsgAnswerFriends_SC.ParsePackage(dataBuffer);
        PanelElementDataModel panelElement         = new PanelElementDataModel();

        panelElement.sMsgRecvAnswerFriends_SC = sMsgAnswerFriends_SC.sMsgRecvAnswerFriends_SC;
        panelElement.BtnType = ButtonType.FriendList;
        FriendDataManager.Instance.RegFriendData(panelElement);

        FriendDataManager.Instance.IsCreateFriendUI = true;

        if (GameManager.Instance.CurrentState == GameManager.GameState.GAME_STATE_TOWN)
        {
            if (UI.MessageBox.Instance != null)
            {
                UI.MessageBox.Instance.ShowTips(4, LanguageTextManager.GetString("IDS_I23_18"), 1f);
            }
        }
        FriendDataManager.Instance.DeleteRequest(sMsgAnswerFriends_SC.dwFriendActorID);

        RaiseEvent(EventTypeEnum.AddFriendSuccess.ToString(), null);
        return(CommandCallbackType.Continue);
    }