Esempio n. 1
0
    public void EndDisplay(int score)
    {
        SetCursor(false);
        scope.SetActive(false);
        scoretable.SetActive(true);
        slagent.SavePlayer(SLAgent.LoadName(), score);
        List <SLAgent.TopTab> list = slagent.LoadTop();

        foreach (Transform child in pltoptabcont.transform)
        {
            Destroy(child.gameObject);
        }

        if (list.Count > 0)
        {
            for (int i = 0; i < list.Count; i++)
            {
                var inst = Instantiate(pltoptabchild);
                inst.transform.SetParent(pltoptabcont.transform, false);
                inst.transform.GetChild(0).GetComponent <TextMeshProUGUI>().text = list[i].name;
                inst.transform.GetChild(1).GetComponent <TextMeshProUGUI>().text = Convert.ToString(list[i].score);
            }
        }
    }
Esempio n. 2
0
 public void SetName() => SLAgent.SaveName(inp.GetComponent <TMPro.TextMeshProUGUI>().text);