private void OnItemUsedSuccess(SKStatusResponse response)
 {
     AstroFlare.Config.Coins += 5000;
 }
 private void OnItemsReceivedFailure(SKStatusResponse response)
 {
     //your code
 }
 private void OnAchievementUnlockFailure(SKStatusResponse response)
 {
     //your code
 }
 private void OnAchievementUnlockSuccess(SKStatusResponse response)
 {
     //your code
 }
 private void OnFailure(SKStatusResponse response)
 {
     //your code
 }
 private void OnTournamentEndFailure(SKStatusResponse response)
 {
     //your code
 }
 private void OnChosenTournamentFailure(SKStatusResponse response)
 {
     //your code
 }