private void OnItemUsedSuccess(SKStatusResponse response) { AstroFlare.Config.Coins += 5000; }
private void OnItemsReceivedFailure(SKStatusResponse response) { //your code }
private void OnAchievementUnlockFailure(SKStatusResponse response) { //your code }
private void OnAchievementUnlockSuccess(SKStatusResponse response) { //your code }
private void OnFailure(SKStatusResponse response) { //your code }
private void OnTournamentEndFailure(SKStatusResponse response) { //your code }
private void OnChosenTournamentFailure(SKStatusResponse response) { //your code }