Esempio n. 1
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        public void ParseIPv6UnitTest()
        {
            logger.LogDebug("--> " + System.Reflection.MethodBase.GetCurrentMethod().Name);

            SIPURI sipURI = SIPURI.ParseSIPURI("sip:[::1]");

            Assert.True(sipURI.Scheme == SIPSchemesEnum.sip, "The SIP URI scheme was not parsed correctly.");
            Assert.True(sipURI.Host == "[::1]", "The SIP URI host was not parsed correctly.");
            Assert.True(sipURI.ToSIPEndPoint() == new SIPEndPoint(SIPProtocolsEnum.udp, IPAddress.IPv6Loopback, 5060, null, null), "The SIP URI end point details were not parsed correctly.");

            logger.LogDebug($"SIP URI {sipURI.ToString()}");

            logger.LogDebug("-----------------------------------------");
        }
Esempio n. 2
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        public void ParseIPv6WithExplicitPortUnitTest()
        {
            logger.LogDebug("--> " + System.Reflection.MethodBase.GetCurrentMethod().Name);

            SIPURI sipURI = SIPURI.ParseSIPURI("sip:[::1]:6060");

            Assert.AreEqual(sipURI.Scheme, SIPSchemesEnum.sip, "The SIP URI scheme was not parsed correctly.");
            Assert.AreEqual(sipURI.Host, "[::1]:6060", "The SIP URI host was not parsed correctly.");
            Assert.AreEqual(sipURI.ToSIPEndPoint(), new SIPEndPoint(SIPProtocolsEnum.udp, IPAddress.IPv6Loopback, 6060), "The SIP URI end point details were not parsed correctly.");

            logger.LogDebug($"SIP URI {sipURI.ToString()}");

            logger.LogDebug("-----------------------------------------");
        }
Esempio n. 3
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        public void ParseIPv6UnitTest()
        {
            logger.LogDebug("--> " + System.Reflection.MethodBase.GetCurrentMethod().Name);

            SIPURI sipURI = SIPURI.ParseSIPURI("sip:[::1]");

            Assert.True(sipURI.Scheme == SIPSchemesEnum.sip, "The SIP URI scheme was not parsed correctly.");
            Assert.True(sipURI.Host == "[::1]", "The SIP URI host was not parsed correctly.");
            Assert.True(sipURI.ToSIPEndPoint() == new SIPEndPoint(SIPProtocolsEnum.udp, IPAddress.IPv6Loopback, 5060, null, null), "The SIP URI end point details were not parsed correctly.");

            logger.LogDebug($"SIP URI {sipURI.ToString()}");

            //rj2: should throw exception
            Assert.Throws <SIPValidationException>(() => SIPURI.ParseSIPURI("sip:user1@2a00:1450:4005:800::2004")); //ipv6 host without mandatory brackets
            Assert.Throws <SIPValidationException>(() => SIPURI.ParseSIPURI("sip:user1@:::ffff:127.0.0.1"));        //ipv6 with mapped ipv4 localhost
            //rj2: should/does not throw exception
            sipURI = SIPURI.ParseSIPURI("sip:[::ffff:127.0.0.1]");
            Assert.True(sipURI.Host == "[::ffff:127.0.0.1]", "The SIP URI host was not parsed correctly.");

            logger.LogDebug("-----------------------------------------");
        }
Esempio n. 4
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        static void Main()
        {
            Console.WriteLine("SIPSorcery client user agent example.");
            Console.WriteLine("Press ctrl-c to exit.");

            // Plumbing code to facilitate a graceful exit.
            CancellationTokenSource rtpCts = new CancellationTokenSource(); // Cancellation token to stop the RTP stream.
            bool isCallHungup  = false;
            bool hasCallFailed = false;

            AddConsoleLogger();

            SIPURI callUri = SIPURI.ParseSIPURI(DEFAULT_DESTINATION_SIP_URI);

            Log.LogInformation($"Call destination {callUri}.");

            // Set up a default SIP transport.
            var sipTransport = new SIPTransport();

            sipTransport.AddSIPChannel(new SIPUDPChannel(new IPEndPoint(IPAddress.Any, 0)));

            // Un/comment this line to see/hide each SIP message sent and received.
            EnableTraceLogs(sipTransport);

            // Note this relies on the callURI host being an IP address. If it's a hostname a DNS lookup is required.
            IPAddress localIPAddress = NetServices.GetLocalAddressForRemote(callUri.ToSIPEndPoint().Address);

            // Initialise an RTP session to receive the RTP packets from the remote SIP server.
            var rtpSession = new RTPSession((int)SDPMediaFormatsEnum.PCMU, null, null, true, localIPAddress.AddressFamily);
            var offerSDP   = rtpSession.GetSDP(localIPAddress);

            // Create a client user agent to place a call to a remote SIP server along with event handlers for the different stages of the call.
            var uac = new SIPClientUserAgent(sipTransport);

            uac.CallTrying += (uac, resp) =>
            {
                Log.LogInformation($"{uac.CallDescriptor.To} Trying: {resp.StatusCode} {resp.ReasonPhrase}.");
            };
            uac.CallRinging += (uac, resp) => Log.LogInformation($"{uac.CallDescriptor.To} Ringing: {resp.StatusCode} {resp.ReasonPhrase}.");
            uac.CallFailed  += (uac, err) =>
            {
                Log.LogWarning($"{uac.CallDescriptor.To} Failed: {err}");
                hasCallFailed = true;
            };
            uac.CallAnswered += (uac, resp) =>
            {
                if (resp.Status == SIPResponseStatusCodesEnum.Ok)
                {
                    Log.LogInformation($"{uac.CallDescriptor.To} Answered: {resp.StatusCode} {resp.ReasonPhrase}.");
                    rtpSession.DestinationEndPoint = SDP.GetSDPRTPEndPoint(resp.Body);
                    Log.LogDebug($"Remote RTP socket {rtpSession.DestinationEndPoint}.");
                }
                else
                {
                    Log.LogWarning($"{uac.CallDescriptor.To} Answered: {resp.StatusCode} {resp.ReasonPhrase}.");
                }
            };

            // The only incoming request that needs to be explicitly handled for this example is if the remote end hangs up the call.
            sipTransport.SIPTransportRequestReceived += async(SIPEndPoint localSIPEndPoint, SIPEndPoint remoteEndPoint, SIPRequest sipRequest) =>
            {
                if (sipRequest.Method == SIPMethodsEnum.BYE)
                {
                    SIPResponse okResponse = SIPResponse.GetResponse(sipRequest, SIPResponseStatusCodesEnum.Ok, null);
                    await sipTransport.SendResponseAsync(okResponse);

                    if (uac.IsUACAnswered)
                    {
                        Log.LogInformation("Call was hungup by remote server.");
                        isCallHungup = true;
                        rtpCts.Cancel();
                    }
                }
            };

            // Wire up the RTP receive session to the default speaker.
            var(audioOutEvent, audioOutProvider) = GetAudioOutputDevice();
            rtpSession.OnReceivedSampleReady    += (sample) =>
            {
                for (int index = 0; index < sample.Length; index++)
                {
                    short  pcm       = NAudio.Codecs.MuLawDecoder.MuLawToLinearSample(sample[index]);
                    byte[] pcmSample = new byte[] { (byte)(pcm & 0xFF), (byte)(pcm >> 8) };
                    audioOutProvider.AddSamples(pcmSample, 0, 2);
                }
            };

            // Send audio packets (in this case silence) to the callee.
            Task.Run(() => SendSilence(rtpSession, rtpCts));

            // Start the thread that places the call.
            SIPCallDescriptor callDescriptor = new SIPCallDescriptor(
                SIPConstants.SIP_DEFAULT_USERNAME,
                null,
                callUri.ToString(),
                SIPConstants.SIP_DEFAULT_FROMURI,
                null, null, null, null,
                SIPCallDirection.Out,
                SDP.SDP_MIME_CONTENTTYPE,
                offerSDP.ToString(),
                null);

            uac.Call(callDescriptor);

            // Ctrl-c will gracefully exit the call at any point.
            Console.CancelKeyPress += delegate(object sender, ConsoleCancelEventArgs e)
            {
                e.Cancel = true;
                rtpCts.Cancel();
            };

            // Give the call some time to answer.
            Task.Delay(3000).Wait();

            // Send some DTMF key presses via RTP events.
            var dtmf5 = new RTPEvent(0x05, false, RTPEvent.DEFAULT_VOLUME, 1200, RTPSession.DTMF_EVENT_PAYLOAD_ID);

            rtpSession.SendDtmfEvent(dtmf5, rtpCts.Token).Wait();
            Task.Delay(2000, rtpCts.Token).Wait();

            var dtmf9 = new RTPEvent(0x09, false, RTPEvent.DEFAULT_VOLUME, 1200, RTPSession.DTMF_EVENT_PAYLOAD_ID);

            rtpSession.SendDtmfEvent(dtmf9, rtpCts.Token).Wait();
            Task.Delay(2000, rtpCts.Token).Wait();

            var dtmf2 = new RTPEvent(0x02, false, RTPEvent.DEFAULT_VOLUME, 1200, RTPSession.DTMF_EVENT_PAYLOAD_ID);

            rtpSession.SendDtmfEvent(dtmf2, rtpCts.Token).Wait();
            Task.Delay(2000, rtpCts.Token).ContinueWith((task) => { }).Wait(); // Don't care about the exception if the cancellation token is set.

            Log.LogInformation("Exiting...");

            rtpCts.Cancel();
            audioOutEvent?.Stop();
            rtpSession.CloseSession(null);

            if (!isCallHungup && uac != null)
            {
                if (uac.IsUACAnswered)
                {
                    Log.LogInformation($"Hanging up call to {uac.CallDescriptor.To}.");
                    uac.Hangup();
                }
                else if (!hasCallFailed)
                {
                    Log.LogInformation($"Cancelling call to {uac.CallDescriptor.To}.");
                    uac.Cancel();
                }

                // Give the BYE or CANCEL request time to be transmitted.
                Log.LogInformation("Waiting 1s for call to clean up...");
                Task.Delay(1000).Wait();
            }

            SIPSorcery.Net.DNSManager.Stop();

            if (sipTransport != null)
            {
                Log.LogInformation("Shutting down SIP transport...");
                sipTransport.Shutdown();
            }
        }
Esempio n. 5
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        private SIPEndPoint GetRemoteTargetEndpoint()
        {
            SIPURI dstURI = (m_sipDialogue.RouteSet == null) ? m_sipDialogue.RemoteTarget : m_sipDialogue.RouteSet.TopRoute.URI;

            return(dstURI.ToSIPEndPoint());
        }
Esempio n. 6
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        private static ConcurrentQueue <RTPEvent> _dtmfEvents = new ConcurrentQueue <RTPEvent>(); // Add a DTMF event to this queue to have the it sent

        static void Main()
        {
            Console.WriteLine("SIPSorcery client user agent example.");
            Console.WriteLine("Press ctrl-c to exit.");

            // Plumbing code to facilitate a graceful exit.
            CancellationTokenSource rtpCts = new CancellationTokenSource(); // Cancellation token to stop the RTP stream.
            bool isCallHungup  = false;
            bool hasCallFailed = false;

            AddConsoleLogger();

            SIPURI callUri = SIPURI.ParseSIPURI(DEFAULT_DESTINATION_SIP_URI);

            Log.LogInformation($"Call destination {callUri}.");

            // Set up a default SIP transport.
            var sipTransport = new SIPTransport();

            sipTransport.AddSIPChannel(new SIPUDPChannel(new IPEndPoint(IPAddress.Any, 0)));

            // Un/comment this line to see/hide each SIP message sent and received.
            EnableTraceLogs(sipTransport);

            // Note this relies on the callURI host being an IP address. If it's a hostname a DNS lookup is required.
            IPAddress localIPAddress = NetServices.GetLocalAddressForRemote(callUri.ToSIPEndPoint().Address);

            // Initialise an RTP session to receive the RTP packets from the remote SIP server.
            Socket rtpSocket     = null;
            Socket controlSocket = null;

            NetServices.CreateRtpSocket(localIPAddress, 49000, 49100, false, out rtpSocket, out controlSocket);
            var rtpRecvSession = new RTPSession((int)RTPPayloadTypesEnum.PCMU, null, null);
            var rtpSendSession = new RTPSession((int)RTPPayloadTypesEnum.PCMU, null, null);

            // Create a client user agent to place a call to a remote SIP server along with event handlers for the different stages of the call.
            var uac = new SIPClientUserAgent(sipTransport);

            uac.CallTrying += (uac, resp) =>
            {
                Log.LogInformation($"{uac.CallDescriptor.To} Trying: {resp.StatusCode} {resp.ReasonPhrase}.");
            };
            uac.CallRinging += (uac, resp) => Log.LogInformation($"{uac.CallDescriptor.To} Ringing: {resp.StatusCode} {resp.ReasonPhrase}.");
            uac.CallFailed  += (uac, err) =>
            {
                Log.LogWarning($"{uac.CallDescriptor.To} Failed: {err}");
                hasCallFailed = true;
            };
            uac.CallAnswered += (uac, resp) =>
            {
                if (resp.Status == SIPResponseStatusCodesEnum.Ok)
                {
                    Log.LogInformation($"{uac.CallDescriptor.To} Answered: {resp.StatusCode} {resp.ReasonPhrase}.");

                    _remoteRtpEndPoint = SDP.GetSDPRTPEndPoint(resp.Body);

                    Log.LogDebug($"Remote RTP socket {_remoteRtpEndPoint}.");
                }
                else
                {
                    Log.LogWarning($"{uac.CallDescriptor.To} Answered: {resp.StatusCode} {resp.ReasonPhrase}.");
                }
            };

            // The only incoming request that needs to be explicitly handled for this example is if the remote end hangs up the call.
            sipTransport.SIPTransportRequestReceived += (SIPEndPoint localSIPEndPoint, SIPEndPoint remoteEndPoint, SIPRequest sipRequest) =>
            {
                if (sipRequest.Method == SIPMethodsEnum.BYE)
                {
                    SIPNonInviteTransaction byeTransaction = sipTransport.CreateNonInviteTransaction(sipRequest, null);
                    SIPResponse             byeResponse    = SIPTransport.GetResponse(sipRequest, SIPResponseStatusCodesEnum.Ok, null);
                    byeTransaction.SendFinalResponse(byeResponse);

                    if (uac.IsUACAnswered)
                    {
                        Log.LogInformation("Call was hungup by remote server.");
                        isCallHungup = true;
                        rtpCts.Cancel();
                    }
                }
            };

            // It's a good idea to start the RTP receiving socket before the call request is sent.
            // A SIP server will generally start sending RTP as soon as it has processed the incoming call request and
            // being ready to receive will stop any ICMP error response being generated.
            Task.Run(() => RecvRtp(rtpSocket, rtpRecvSession, rtpCts));
            Task.Run(() => SendRtp(rtpSocket, rtpSendSession, rtpCts));

            // Start the thread that places the call.
            SIPCallDescriptor callDescriptor = new SIPCallDescriptor(
                SIPConstants.SIP_DEFAULT_USERNAME,
                null,
                callUri.ToString(),
                SIPConstants.SIP_DEFAULT_FROMURI,
                null, null, null, null,
                SIPCallDirection.Out,
                SDP.SDP_MIME_CONTENTTYPE,
                GetSDP(rtpSocket.LocalEndPoint as IPEndPoint, RTPPayloadTypesEnum.PCMU).ToString(),
                null);

            uac.Call(callDescriptor);

            // Ctrl-c will gracefully exit the call at any point.
            Console.CancelKeyPress += delegate(object sender, ConsoleCancelEventArgs e)
            {
                e.Cancel = true;
                rtpCts.Cancel();
            };

            // At this point the call has been initiated and everything will be handled in an event handler or on the RTP
            // receive task. The code below is to gracefully exit.
            Task.Delay(3000).Wait();

            // Add some DTMF events to the queue. These will be transmitted by the SendRtp thread.
            _dtmfEvents.Enqueue(new RTPEvent(0x05, false, RTPEvent.DEFAULT_VOLUME, 1200, DTMF_EVENT_PAYLOAD_ID));
            Task.Delay(2000, rtpCts.Token).Wait();
            _dtmfEvents.Enqueue(new RTPEvent(0x09, false, RTPEvent.DEFAULT_VOLUME, 1200, DTMF_EVENT_PAYLOAD_ID));
            Task.Delay(2000, rtpCts.Token).Wait();
            _dtmfEvents.Enqueue(new RTPEvent(0x02, false, RTPEvent.DEFAULT_VOLUME, 1200, DTMF_EVENT_PAYLOAD_ID));
            Task.Delay(2000, rtpCts.Token).Wait();

            Log.LogInformation("Exiting...");

            rtpCts.Cancel();
            rtpSocket?.Close();
            controlSocket?.Close();

            if (!isCallHungup && uac != null)
            {
                if (uac.IsUACAnswered)
                {
                    Log.LogInformation($"Hanging up call to {uac.CallDescriptor.To}.");
                    uac.Hangup();
                }
                else if (!hasCallFailed)
                {
                    Log.LogInformation($"Cancelling call to {uac.CallDescriptor.To}.");
                    uac.Cancel();
                }

                // Give the BYE or CANCEL request time to be transmitted.
                Log.LogInformation("Waiting 1s for call to clean up...");
                Task.Delay(1000).Wait();
            }

            SIPSorcery.Net.DNSManager.Stop();

            if (sipTransport != null)
            {
                Log.LogInformation("Shutting down SIP transport...");
                sipTransport.Shutdown();
            }
        }
Esempio n. 7
0
        private static readonly int RTP_REPORTING_PERIOD_SECONDS = 5;       // Period at which to write RTP stats.

        static void Main()
        {
            Console.WriteLine("SIPSorcery client user agent example.");
            Console.WriteLine("Press ctrl-c to exit.");

            // Plumbing code to facilitate a graceful exit.
            CancellationTokenSource cts = new CancellationTokenSource();
            bool isCallHungup           = false;
            bool hasCallFailed          = false;

            // Logging configuration. Can be ommitted if internal SIPSorcery debug and warning messages are not required.
            var loggerFactory = new Microsoft.Extensions.Logging.LoggerFactory();
            var loggerConfig  = new LoggerConfiguration()
                                .Enrich.FromLogContext()
                                .MinimumLevel.Is(Serilog.Events.LogEventLevel.Debug)
                                .WriteTo.Console()
                                .CreateLogger();

            loggerFactory.AddSerilog(loggerConfig);
            SIPSorcery.Sys.Log.LoggerFactory = loggerFactory;

            // Set up a default SIP transport.
            var sipTransport = new SIPTransport();
            int port         = SIPConstants.DEFAULT_SIP_PORT + 1000;

            sipTransport.AddSIPChannel(new SIPUDPChannel(new IPEndPoint(IPAddress.Loopback, port)));
            sipTransport.AddSIPChannel(new SIPUDPChannel(new IPEndPoint(IPAddress.IPv6Loopback, port)));
            sipTransport.AddSIPChannel(new SIPUDPChannel(new IPEndPoint(LocalIPConfig.GetDefaultIPv4Address(), port)));
            sipTransport.AddSIPChannel(new SIPUDPChannel(new IPEndPoint(LocalIPConfig.GetDefaultIPv6Address(), port)));

            // Select the IP address to use for RTP based on the destination SIP URI.
            SIPURI callURI         = SIPURI.ParseSIPURIRelaxed(DESTINATION_SIP_URI);
            var    endPointForCall = callURI.ToSIPEndPoint() == null?sipTransport.GetDefaultSIPEndPoint(callURI.Protocol) : sipTransport.GetDefaultSIPEndPoint(callURI.ToSIPEndPoint());

            // Initialise an RTP session to receive the RTP packets from the remote SIP server.
            Socket rtpSocket     = null;
            Socket controlSocket = null;

            NetServices.CreateRtpSocket(endPointForCall.Address, 49000, 49100, false, out rtpSocket, out controlSocket);
            var rtpSendSession = new RTPSession((int)RTPPayloadTypesEnum.PCMU, null, null);

            // Create a client user agent to place a call to a remote SIP server along with event handlers for the different stages of the call.
            var uac = new SIPClientUserAgent(sipTransport);

            uac.CallTrying += (uac, resp) =>
            {
                SIPSorcery.Sys.Log.Logger.LogInformation($"{uac.CallDescriptor.To} Trying: {resp.StatusCode} {resp.ReasonPhrase}.");
            };
            uac.CallRinging += (uac, resp) => SIPSorcery.Sys.Log.Logger.LogInformation($"{uac.CallDescriptor.To} Ringing: {resp.StatusCode} {resp.ReasonPhrase}.");
            uac.CallFailed  += (uac, err) =>
            {
                SIPSorcery.Sys.Log.Logger.LogWarning($"{uac.CallDescriptor.To} Failed: {err}");
                hasCallFailed = true;
            };
            uac.CallAnswered += (uac, resp) =>
            {
                if (resp.Status == SIPResponseStatusCodesEnum.Ok)
                {
                    SIPSorcery.Sys.Log.Logger.LogInformation($"{uac.CallDescriptor.To} Answered: {resp.StatusCode} {resp.ReasonPhrase}.");
                    SIPSorcery.Sys.Log.Logger.LogDebug(resp.ToString());

                    IPEndPoint remoteRtpEndPoint = SDP.GetSDPRTPEndPoint(resp.Body);

                    SIPSorcery.Sys.Log.Logger.LogDebug($"Sending initial RTP packet to remote RTP socket {remoteRtpEndPoint}.");

                    // Send a dummy packet to open the NAT session on the RTP path.
                    rtpSendSession.SendAudioFrame(rtpSocket, remoteRtpEndPoint, 0, new byte[] { 0x00 });
                }
                else
                {
                    SIPSorcery.Sys.Log.Logger.LogWarning($"{uac.CallDescriptor.To} Answered: {resp.StatusCode} {resp.ReasonPhrase}.");
                }
            };

            // The only incoming request that needs to be explicitly handled for this example is if the remote end hangs up the call.
            sipTransport.SIPTransportRequestReceived += (SIPEndPoint localSIPEndPoint, SIPEndPoint remoteEndPoint, SIPRequest sipRequest) =>
            {
                if (sipRequest.Method == SIPMethodsEnum.BYE)
                {
                    SIPNonInviteTransaction byeTransaction = sipTransport.CreateNonInviteTransaction(sipRequest, remoteEndPoint, localSIPEndPoint, null);
                    SIPResponse             byeResponse    = SIPTransport.GetResponse(sipRequest, SIPResponseStatusCodesEnum.Ok, null);
                    byeTransaction.SendFinalResponse(byeResponse);

                    if (uac.IsUACAnswered)
                    {
                        SIPSorcery.Sys.Log.Logger.LogInformation("Call was hungup by remote server.");
                        isCallHungup = true;
                        cts.Cancel();
                    }
                }
            };

            // It's a good idea to start the RTP receiving socket before the call request is sent.
            // A SIP server will generally start sending RTP as soon as it has processed the incoming call request and
            // being ready to receive will stop any ICMP error response being generated.
            Task.Run(() => SendRecvRtp(rtpSocket, rtpSendSession, cts));

            // Start the thread that places the call.
            SIPCallDescriptor callDescriptor = new SIPCallDescriptor(
                SIPConstants.SIP_DEFAULT_USERNAME,
                null,
                DESTINATION_SIP_URI,
                SIPConstants.SIP_DEFAULT_FROMURI,
                null, null, null, null,
                SIPCallDirection.Out,
                SDP.SDP_MIME_CONTENTTYPE,
                GetSDP(rtpSocket.LocalEndPoint as IPEndPoint).ToString(),
                null);

            uac.Call(callDescriptor);

            // At this point the call has been initiated and everything will be handled in an event handler or on the RTP
            // receive task. The code below is to gracefully exit.
            // Ctrl-c will gracefully exit the call at any point.
            Console.CancelKeyPress += async delegate(object sender, ConsoleCancelEventArgs e)
            {
                e.Cancel = true;
                cts.Cancel();

                SIPSorcery.Sys.Log.Logger.LogInformation("Exiting...");

                rtpSocket?.Close();
                controlSocket?.Close();

                if (!isCallHungup && uac != null)
                {
                    if (uac.IsUACAnswered)
                    {
                        SIPSorcery.Sys.Log.Logger.LogInformation($"Hanging up call to {uac.CallDescriptor.To}.");
                        uac.Hangup();
                    }
                    else if (!hasCallFailed)
                    {
                        SIPSorcery.Sys.Log.Logger.LogInformation($"Cancelling call to {uac.CallDescriptor.To}.");
                        uac.Cancel();
                    }

                    // Give the BYE or CANCEL request time to be transmitted.
                    SIPSorcery.Sys.Log.Logger.LogInformation("Waiting 1s for call to clean up...");
                    await Task.Delay(1000);
                }

                SIPSorcery.Net.DNSManager.Stop();

                if (sipTransport != null)
                {
                    SIPSorcery.Sys.Log.Logger.LogInformation("Shutting down SIP transport...");
                    sipTransport.Shutdown();
                }
            };
        }