void Flip(SIDE side) { if (side.Equals(SIDE.LEFT)) this.transform.localScale = new Vector3(this.transform.localScale.x > 0 ? this.transform.localScale.x : -this.transform.localScale.x, this.transform.localScale.y, this.transform.localScale.z); else this.transform.localScale = new Vector3(this.transform.localScale.x < 0 ? this.transform.localScale.x : -this.transform.localScale.x, this.transform.localScale.y, this.transform.localScale.z); }