Esempio n. 1
0
    public void UnitMode()
    {
        Debug.LogFormat("mode==unit:{0},lastMode==unit:{1}", this.mode == DisplayMode.UNIT, this.lastMode == DisplayMode.UNIT);
        if (this.lastMode != DisplayMode.UNIT)
        {
            Debug.Log("re execute " + grammars[0].name);
            this.lastMode = DisplayMode.UNIT;
            this.mode     = DisplayMode.UNIT;
            grammars[0].Execute();
            Debug.Log("finish reExecute");
            return;
        }

        mode = DisplayMode.UNIT;
        foreach (ShapeObject o in grammars[0].stagedOutputs[grammars[0].stagedOutputs.Count - 1].shapes)
        {
            o.Show(false);
        }
        if (unitSOS == null)
        {
            unitSOS = new List <ShapeObject>();
        }
        //if (unitSOS == null || unitSOS.Count<1) return;
        if (units == null || units.Count < 1)
        {
            return;
        }
        int dif = unitSOS.Count - units[0].Count;

        if (dif > 0)
        {
            SGUtility.RemoveExtraShapeObjects(ref unitSOS, dif);
        }
        for (int i = 0; i < units[0].Count; i++)
        {
            if (i >= unitSOS.Count)
            {
                unitSOS.Add(ShapeObject.CreateBasic());
            }
            Meshable m = (Meshable)units[0][i].Clone();
            SGUtility.ScaleForm(m, new Vector3(0.9f, 0.7f, 1f), Alignment.Center3D);
            unitSOS[i].SetMeshable(m);
            unitSOS[i].Show(true);
        }
    }
Esempio n. 2
0
    // Use this for initialization
    void Start()
    {
        Vector3[] pts = new Vector3[]
        {
            new Vector3(),
            new Vector3(30, 0, -5),
            new Vector3(50, 0, 0),
            new Vector3(50, 0, 20),
            new Vector3(0, 0, 20),
        };

        Polygon pg = new Polygon(pts);

        ShapeObject.CreateMeshable(pg);
        Extrusion ext = pg.Extrude(new Vector3(0, 20, 0));

        ShapeObject refo = ShapeObject.CreateMeshable(ext);

        refo.transform.Translate(new Vector3(0, 20, 0));

        ext.bbox = BoundingBox.CreateFromPoints(ext.vertices, new Vector3(1, 0, 0));

        //ShapeObject.CreateMeshable(ext);
        //Meshable[] mbs = SGUtility.DivideFormByCount(ext, 3, 0);
        Meshable[] mbs     = SGUtility.DivideFormToLength(ext, 10, 0);
        int        counter = 0;

        foreach (Meshable mb in mbs)
        {
            if (mb.bbox == null)
            {
                throw new System.Exception("null bbox");
            }
            SGUtility.ScaleForm(mb, new Vector3(0.9f, 0.3f, 0.9f), Alignment.Center3D);
            ShapeObject so = ShapeObject.CreateMeshable(mb);

            //so.transform.Translate(new Vector3(counter*1, 10, 0));

            counter += 1;
        }
    }