public void OnEnable() { if (dustMesh != null) { dustMesh.OnEnable(); } }
public void OnEnable() { if (nebulaMesh != null) { nebulaMesh.OnEnable(); } }
public void OnEnable() { if (thrusterFlameMesh != null) { thrusterFlameMesh.OnEnable(); } if (thrusterFlareMesh != null) { thrusterFlareMesh.OnEnable(); } }