Esempio n. 1
0
 protected override void Flee()
 {
     if (Menu.Item(Menu.Name + ".flee.w").GetValue <bool>())
     {
         if (W.IsReady() || Cards.Status == SelectStatus.Ready)
         {
             var target = TargetSelector.GetTarget(W, false);
             if (target != null)
             {
                 var best = GetBestCard(target, "flee");
                 if (best.Any())
                 {
                     Cards.Select(best);
                     Orbwalker.ForceTarget(target);
                 }
             }
         }
         if (Player.CanAttack && (Cards.Has(CardColor.Red) || Cards.Has(CardColor.Gold)))
         {
             var target =
                 GameObjects.EnemyHeroes.Where(e => Orbwalking.InAutoAttackRange(e) && e.IsValidTarget())
                 .OrderBy(e => e.Distance(Player))
                 .FirstOrDefault();
             if (target != null)
             {
                 Player.IssueOrder(GameObjectOrder.AttackUnit, target);
             }
         }
     }
 }
Esempio n. 2
0
        protected override void Harass()
        {
            var q = Menu.Item(Menu.Name + ".harass.q").GetValue <bool>();
            var w = Menu.Item(Menu.Name + ".harass.w").GetValue <bool>();

            if (w && W.IsReady())
            {
                var target = TargetSelector.GetTarget(W, false);
                if (target != null)
                {
                    var best = GetBestCard(target, "harass");
                    if (best.Any())
                    {
                        Cards.Select(best);
                    }
                }
            }
            if (ResourceManager.Check("harass") && q && Q.IsReady())
            {
                var target = TargetSelector.GetTarget(Q, false);
                if (target != null)
                {
                    {
                        var best = BestQPosition(
                            target, GameObjects.EnemyHeroes.Select(e => e as Obj_AI_Base).ToList(),
                            Q.GetHitChance("harass"));
                        if (!best.Item2.Equals(Vector3.Zero) && best.Item1 >= 1)
                        {
                            Q.Cast(best.Item2);
                        }
                    }
                }
            }
        }
        private void SetupMenu()
        {
            try
            {
                SFXMenu = new Menu(Global.Name, "sfx", true);

                Menu = new Menu(Global.Prefix + Player.ChampionName, SFXMenu.Name + "." + Player.ChampionName, true);

                DrawingManager.AddToMenu(Menu.AddSubMenu(new Menu("Drawings", Menu.Name + ".drawing")), this);

                TargetSelector.AddToMenu(SFXMenu.AddSubMenu(new Menu("Target Selector", SFXMenu.Name + ".ts")));

                Orbwalker = new Orbwalking.Orbwalker(SFXMenu.AddSubMenu(new Menu("Orbwalker", SFXMenu.Name + ".orb")));

                KillstealManager.AddToMenu(SFXMenu.AddSubMenu(new Menu("Killsteal", SFXMenu.Name + ".killsteal")));

                var itemMenu = SFXMenu.AddSubMenu(new Menu("Items", SFXMenu.Name + ".items"));
                TearStackManager.AddToMenu(
                    itemMenu.AddSubMenu(new Menu("Tear Stacking", SFXMenu.Name + ".tear-stack." + Player.ChampionName)),
                    Spells);
                ItemManager.AddToMenu(itemMenu, ItemFlags);
                SummonerManager.AddToMenu(SFXMenu.AddSubMenu(new Menu("Summoners", SFXMenu.Name + ".summoners")));

                InfoMenu.AddToMenu(SFXMenu.AddSubMenu(new Menu("Info", SFXMenu.Name + ".info")));
                DebugMenu.AddToMenu(SFXMenu, Spells);

                Menu.AddToMainMenu();
                SFXMenu.AddToMainMenu();

                try
                {
                    AddToMenu();
                }
                catch (Exception ex)
                {
                    Global.Logger.AddItem(new LogItem(ex));
                }
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }
Esempio n. 4
0
 public static bool Check(string uniqueId, Spell spell, Obj_AI_Hero hero)
 {
     try
     {
         if (hero == null || !Enabled(uniqueId))
         {
             return(true);
         }
         var bestTarget = TargetSelector.GetTarget(spell);
         if (bestTarget == null || hero.NetworkId.Equals(bestTarget.NetworkId))
         {
             return(true);
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
     return(false);
 }
 protected void ItemsSummonersLogic(Obj_AI_Hero ultimateTarget, bool single = true)
 {
     try
     {
         var range = Math.Max(
             600,
             Math.Max(
                 SummonerManager.SummonerSpells.Where(s => s.CastType == CastType.Target).Max(s => s.Range),
                 ItemManager.Items.Where(
                     i => i.EffectFlags.HasFlag(EffectFlags.Damage) && i.Flags.HasFlag(ItemFlags.Offensive))
                 .Max(i => i.Range)));
         if (ultimateTarget == null || Ultimate == null || !ultimateTarget.IsValidTarget(range))
         {
             var target = TargetSelector.GetTarget(range);
             if (target != null)
             {
                 if (ItemManager.CalculateComboDamage(target) + SummonerManager.CalculateComboDamage(target) >
                     target.Health)
                 {
                     ItemManager.UseComboItems(target);
                     SummonerManager.UseComboSummoners(target);
                 }
             }
         }
         else
         {
             if (Ultimate.GetDamage(ultimateTarget, UltimateModeType.Combo, single ? 1 : 5) >
                 ultimateTarget.Health)
             {
                 ItemManager.UseComboItems(ultimateTarget);
                 SummonerManager.UseComboSummoners(ultimateTarget);
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
 public static void TargetSkill(Spell spell)
 {
     TargetSkill(TargetSelector.GetTarget(spell), spell);
 }
 public static void SkillShot(Spell spell, HitChance hitChance, bool boundingRadius = true, bool maxRange = true)
 {
     SkillShot(TargetSelector.GetTarget(spell), spell, hitChance);
 }
Esempio n. 8
0
        protected override void Combo()
        {
            var q = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>();
            var w = Menu.Item(Menu.Name + ".combo.w").GetValue <bool>();

            if (w && W.IsReady())
            {
                var target = TargetSelector.GetTarget(W, false);
                if (target != null)
                {
                    var best = GetBestCard(target, "combo");
                    if (best.Any())
                    {
                        Cards.Select(best);
                    }
                }
            }
            if (q && Q.IsReady())
            {
                var target         = TargetSelector.GetTarget(Q);
                var goldCardTarget = _wTarget != null && _wTarget.IsValidTarget(Q.Range) && _wTargetEndTime > Game.Time;
                if (goldCardTarget)
                {
                    target = _wTarget;
                }
                if (target == null || target.Distance(Player) < Player.BoundingRadius && !Utils.IsImmobile(target))
                {
                    return;
                }
                if (!goldCardTarget && (Cards.Has() || HasEBuff()) &&
                    GameObjects.EnemyHeroes.Any(e => Orbwalking.InAutoAttackRange(e) && e.IsValidTarget()) ||
                    Cards.Has(CardColor.Gold))
                {
                    return;
                }
                if (goldCardTarget)
                {
                    if (target.Distance(Player) > 250 && !Utils.IsImmobile(target))
                    {
                        return;
                    }
                    var best = BestQPosition(
                        target, GameObjects.EnemyHeroes.Select(e => e as Obj_AI_Base).ToList(), Q.GetHitChance("combo"));
                    if (!best.Item2.Equals(Vector3.Zero) && best.Item1 >= 1)
                    {
                        Q.Cast(best.Item2);
                        _wTarget        = null;
                        _wTargetEndTime = 0;
                    }
                }
                else if (Utils.IsImmobile(target) || (W.Instance.CooldownExpires - Game.Time) >= 2 || W.Level == 0)
                {
                    var best = BestQPosition(
                        target, GameObjects.EnemyHeroes.Select(e => e as Obj_AI_Base).ToList(), Q.GetHitChance("combo"));
                    if (!best.Item2.Equals(Vector3.Zero) && best.Item1 >= 1)
                    {
                        Q.Cast(best.Item2);
                    }
                }
            }
        }
Esempio n. 9
0
        private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args)
        {
            try
            {
                var hero = args.Target as Obj_AI_Hero;
                if (hero != null)
                {
                    args.Process = Cards.Status != SelectStatus.Selecting && !Cards.ShouldWait;
                    if (args.Process)
                    {
                        if (Cards.Has(CardColor.Gold))
                        {
                            _wTarget        = hero;
                            _wTargetEndTime = Game.Time + 5f;

                            var target = TargetSelector.GetTarget(W, false);
                            if (target != null && !target.NetworkId.Equals(hero.NetworkId))
                            {
                                Orbwalker.ForceTarget(target);
                                args.Process = false;
                            }
                        }
                    }
                }
                else
                {
                    if (Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Flee &&
                        Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.None)
                    {
                        if (Cards.Has(CardColor.Gold) || Cards.Has(CardColor.Blue))
                        {
                            var targets = TargetSelector.GetTargets(
                                Orbwalking.GetRealAutoAttackRange(null) * 1.25f, DamageType.Magical);
                            if (targets != null)
                            {
                                var target = targets.FirstOrDefault(Orbwalking.InAutoAttackRange);
                                if (target != null)
                                {
                                    Orbwalker.ForceTarget(target);
                                    args.Process = false;
                                }
                            }
                        }
                    }
                }
                if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear ||
                    Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit)
                {
                    if (Cards.Has(CardColor.Red))
                    {
                        var target = Orbwalker.ForcedTarget();
                        if (target != null && target.NetworkId != args.Target.NetworkId)
                        {
                            args.Process = false;
                        }
                    }
                }
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }