Esempio n. 1
0
    public static void PlayFX(SFXSounds fxSound, PlayMode playMode = PlayMode.single)
    {
//        Q.Utils.QDebug.Log("fxSound " + fxSound);
        if (CheckIsSFX())
        {
            AudioClip soundClip = Resources.Load <AudioClip>(soundsPath + fxSound.ToString());
            instance.PlaySoundWithCallback(soundClip, playMode);
        }
    }
Esempio n. 2
0
 public static bool isPlayingFX(SFXSounds fxSound)
 {
     foreach (AudioSource audioSource in audioSourcesList)
     {
         if (audioSource.clip.name == fxSound.ToString())
         {
             return(true);
         }
     }
     return(false);
 }
Esempio n. 3
0
 public static void StopSoundFX(SFXSounds clip)
 {
     for (int i = 0; i < audioSourcesList.Count; i++)
     {
         if (audioSourcesList[i].clip.name == clip.ToString())
         {
             audioSourcesList[i].Stop();
             audioClipsList.Remove(audioSourcesList[i].clip);
             Destroy(audioSourcesList[i]);
             audioSourcesList.Remove(audioSourcesList[i]);
         }
     }
 }
Esempio n. 4
0
 public static void DontStopThisFX(SFXSounds clip)
 {
     for (int i = 0; i < audioSourcesList.Count; i++)
     {
         if (audioSourcesList[i].clip.name == clip.ToString())
         {
             continue;
         }
         else
         {
             audioSourcesList[i].Stop();
             audioClipsList.Remove(audioSourcesList[i].clip);
             Destroy(audioSourcesList[i]);
             audioSourcesList.Remove(audioSourcesList[i]);
             --i;
         }
     }
 }
Esempio n. 5
0
 public Sound(SFXSounds _sfx, float time)
 {
     sfx      = _sfx;
     lifeTime = time;
 }