public static void swapToMissile(int weapon_num, bool silent = false) { if (GameManager.m_local_player.m_missile_level[weapon_num] == WeaponUnlock.LOCKED || GameManager.m_local_player.m_missile_ammo[weapon_num] == 0)//GameManager.m_local_player.m_missile_ammo[weapon_num] == 0) { return; } if (GameManager.m_local_player.m_missile_type != (MissileType)weapon_num) { GameManager.m_local_player.Networkm_missile_type = (MissileType)weapon_num; GameManager.m_local_player.CallCmdSetCurrentMissile(GameManager.m_local_player.Networkm_missile_type); if (GameManager.m_game_state != GameManager.GameState.GAMEPLAY) { return; } UIElement.WEAPON_SELECT_FLASH = 1.25f; UIElement.WEAPON_SELECT_NAME = string.Format(Loc.LS("{0} SELECTED"), Player.MissileNames[GameManager.m_local_player.m_missile_type]); if (!silent) { SFXCueManager.PlayCue2D(SFXCue.hud_cycle_typeA2, 1f, 0f, 0f, false); GameManager.m_audio.PlayCue2D(362, 0.1f, 0f, 0f, false); GameManager.m_local_player.c_player_ship.SetRefireDelayAfterMissileSwitch(); } if (GameManager.m_local_player.m_missile_type == MissileType.DEVASTATOR) { SFXCueManager.PlayCue2D(SFXCue.hud_warning_selected_dev, 1f, 0f, 0f, false); } GameManager.m_local_player.UpdateCurrentMissileName(); } }
private static void swapToWeapon(string weaponName, bool silent = false) { if (!(GameManager.m_local_player.m_weapon_type.Equals(stringToWeaponType(weaponName)))) { GameManager.m_local_player.Networkm_weapon_type = stringToWeaponType(weaponName); GameManager.m_local_player.CallCmdSetCurrentWeapon(GameManager.m_local_player.m_weapon_type); if (GameManager.m_game_state != GameManager.GameState.GAMEPLAY) { return; } UIElement.WEAPON_SELECT_FLASH = 1.25f; UIElement.WEAPON_SELECT_NAME = string.Format(Loc.LS("{0} SELECTED"), Player.WeaponNames[GameManager.m_local_player.m_weapon_type]); if (!silent) { SFXCueManager.PlayCue2D(SFXCue.hud_cycle_typeA1, 1f, 0f, 0f, false); GameManager.m_audio.PlayCue2D(363, 0.1f, 0f, 0f, false); GameManager.m_local_player.c_player_ship.SetRefireDelayAfterWeaponSwitch(); } GameManager.m_local_player.c_player_ship.m_thunder_power = 0f; GameManager.m_local_player.c_player_ship.SwitchVisibleWeapon(false, WeaponType.NUM); } if (!silent) { SFXCueManager.PlayRawSoundEffect2D(SoundEffect.hud_notify_message1, 1f, 0.15f, 0.1f, false); } }
private static void doNeverSelectStuffForSecondary(int i) { MPAutoSelection.SecondaryNeverSelect[i] = !MPAutoSelection.SecondaryNeverSelect[i]; if (!MPAutoSelection.SecondaryNeverSelect[i]) { SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_picker, 0.8f, 0f, 0f, false); } else { SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_close, 0.8f, 0f, 0f, false); } DrawMpAutoselectOrderingScreen.saveToFile(); }
private static void doNeverSelectStuffForSecondary(int i) { MPAutoSelection.SecondaryNeverSelect[i] = !MPAutoSelection.SecondaryNeverSelect[i]; if (!MPAutoSelection.SecondaryNeverSelect[i]) { SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_picker, 0.8f, 0f, 0f, false); } else { SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_close, 0.8f, 0f, 0f, false); } ExtendedConfig.Section_AutoSelect.Set(true); }
private static void doSelectedStuffForSecondary(int i) { if (selected2 < 1) { DrawMpAutoselectOrderingScreen.isSecondarySelected[i] = true; GameManager.m_audio.PlayCue2D(364, 0.4f, 0.07f, 0f, false); } else { DrawMpAutoselectOrderingScreen.isSecondarySelected[i] = true; DrawMpAutoselectOrderingScreen.SwapSelectedSecondary(); SFXCueManager.PlayCue2D(SFXCue.ui_upgrade, 0.8f, 0f, 0f, false); } }
private static void doSelectedStuffForPrimary(int i) { if (selected < 1) { DrawMpAutoselectOrderingScreen.isPrimarySelected[i] = true; GameManager.m_audio.PlayCue2D(364, 0.4f, 0.07f, 0f, false); } else { if (DrawMpAutoselectOrderingScreen.isPrimarySelected[i]) { DrawMpAutoselectOrderingScreen.isPrimarySelected[i] = false; GameManager.m_audio.PlayCue2D(364, 0.4f, 0.07f, 0f, false); } else { DrawMpAutoselectOrderingScreen.isPrimarySelected[i] = true; DrawMpAutoselectOrderingScreen.SwapSelectedPrimary(); SFXCueManager.PlayCue2D(SFXCue.guidebot_objective_found, 0.8f, 0f, 0f, false); } } }
private static void doSelectedStuffForSecondary(int i) { if (selected2 < 1) { MPAutoSelectUI_UIElement_Draw.isSecondarySelected[i] = true; GameManager.m_audio.PlayCue2D(364, 0.4f, 0.07f, 0f, false); } else { if (MPAutoSelectUI_UIElement_Draw.isSecondarySelected[i]) { MPAutoSelectUI_UIElement_Draw.isSecondarySelected[i] = false; GameManager.m_audio.PlayCue2D(364, 0.4f, 0.07f, 0f, false); } else { MPAutoSelectUI_UIElement_Draw.isSecondarySelected[i] = true; MPAutoSelectUI_UIElement_Draw.SwapSelectedSecondary(); SFXCueManager.PlayCue2D(SFXCue.guidebot_objective_found, 0.8f, 0f, 0f, false); } } }
public static void Postfix(int amt, MissileType mt, Player __instance) { if ((GameplayManager.IsChallengeMode || GameplayManager.IsMission) && !GameplayManager.IsMultiplayerActive && MPAutoSelection.secondarySwapFlag && __instance == GameManager.m_local_player) { uConsole.Log(mt.ToString() + ", amt:" + amt); int new_missile = MPAutoSelection.getMissilePriority(mt); int current_missile = MPAutoSelection.getMissilePriority(GameManager.m_local_player.m_missile_type); MissileType old_missile = GameManager.m_local_player.m_missile_type; if (new_missile < current_missile && !MPAutoSelection.SecondaryNeverSelect[new_missile]) { sp_next_missileType = mt; delay = 1; } if (GameManager.m_local_player.m_missile_type == MissileType.DEVASTATOR && old_missile != MissileType.DEVASTATOR) { if (MPAutoSelection.zorc) { SFXCueManager.PlayCue2D(SFXCue.enemy_boss1_alert, 1f, 0f, 0f, false); GameplayManager.AlertPopup(Loc.LS("DEVASTATOR SELECTED"), string.Empty, 5f); } } } }
public static void Postfix() { selected = DrawMpAutoselectOrderingScreen.returnPrimarySelected(); selected2 = DrawMpAutoselectOrderingScreen.returnSecondarySelected(); switch (MenuManager.m_menu_sub_state) { case MenuSubState.ACTIVE: if (MenuManager.m_menu_micro_state == 3) { switch (UIManager.m_menu_selection) { case 200: case 201: case 202: case 203: if (UIManager.PushedSelect(100)) { MenuManager.m_menu_micro_state = UIManager.m_menu_selection - 200; MenuManager.UIPulse(1f); GameManager.m_audio.PlayCue2D(364, 0.4f, 0.07f, 0f, false); } break; // Triggers Swap Logic for the Primary Weapon Buttons case 1720: case 1721: case 1722: case 1723: case 1724: case 1725: case 1726: case 1727: // int nwhen (MenuManager.m_menu_micro_state > 1719 && MenuManager.m_menu_micro_state <= 1727): if (UIManager.PushedSelect(100)) { doSelectedStuffForPrimary(UIManager.m_menu_selection - 1720); } break; // Triggers Swap Logic for the Secondary Weapon Buttons case 1728: case 1729: case 1730: case 1731: case 1732: case 1733: case 1734: case 1735: if (UIManager.PushedSelect(100)) { doSelectedStuffForSecondary(UIManager.m_menu_selection - 1728); } break; // Triggers Neverselect Logic for the Primary Buttons case 2000: case 2001: case 2002: case 2003: case 2004: case 2005: case 2006: case 2007: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForPrimary(UIManager.m_menu_selection - 2000); } break; // Triggers Neverselect Logic for the Secondary Buttons case 2010: case 2011: case 2012: case 2013: case 2014: case 2015: case 2016: case 2017: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForSecondary(UIManager.m_menu_selection - 2010); } break; case 2100: if (UIManager.PushedSelect(100)) { if (MPAutoSelection.primarySwapFlag || MPAutoSelection.secondarySwapFlag) { MPAutoSelection.primarySwapFlag = false; MPAutoSelection.secondarySwapFlag = false; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_close, 0.8f, 0f, 0f, false); } else { MPAutoSelection.primarySwapFlag = true; MPAutoSelection.secondarySwapFlag = true; MenuManager.opt_primary_autoswitch = 0; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_picker, 0.8f, 0f, 0f, false); } DrawMpAutoselectOrderingScreen.saveToFile(); } break; case 2102: if (UIManager.PushedSelect(100)) { if (MPAutoSelection.secondarySwapFlag) { MPAutoSelection.secondarySwapFlag = false; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_close, 0.8f, 0f, 0f, false); } else { MPAutoSelection.secondarySwapFlag = true; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_picker, 0.8f, 0f, 0f, false); } DrawMpAutoselectOrderingScreen.saveToFile(); } break; case 2103: if (UIManager.PushedSelect(100)) { if (MPAutoSelection.primarySwapFlag) { MPAutoSelection.primarySwapFlag = false; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_close, 0.8f, 0f, 0f, false); } else { MPAutoSelection.primarySwapFlag = true; MenuManager.opt_primary_autoswitch = 0; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_picker, 0.8f, 0f, 0f, false); } DrawMpAutoselectOrderingScreen.saveToFile(); } break; case 2104: // if (UIManager.PushedSelect(100)) { if (MPAutoSelection.zorc) { MPAutoSelection.zorc = false; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_close, 0.8f, 0f, 0f, false); } else { MPAutoSelection.zorc = true; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_picker, 0.8f, 0f, 0f, false); } DrawMpAutoselectOrderingScreen.saveToFile(); } break; case 2105: // if (UIManager.PushedSelect(100)) { if (MPAutoSelection.dontAutoselectAfterFiring) { MPAutoSelection.dontAutoselectAfterFiring = false; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_close, 0.8f, 0f, 0f, false); } else { MPAutoSelection.dontAutoselectAfterFiring = true; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_picker, 0.8f, 0f, 0f, false); } DrawMpAutoselectOrderingScreen.saveToFile(); } break; case 2106: // if (UIManager.PushedSelect(100)) { if (MPAutoSelection.swapWhileFiring) { MPAutoSelection.swapWhileFiring = false; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_close, 0.8f, 0f, 0f, false); } else { MPAutoSelection.swapWhileFiring = true; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_picker, 0.8f, 0f, 0f, false); } DrawMpAutoselectOrderingScreen.saveToFile(); } break; default: if (UIManager.PushedSelect(100) && UIManager.m_menu_selection == 100) { uConsole.Log("Definitly 203 " + Player.Mp_loadout1 + " : " + Player.Mp_loadout2); UIManager.DestroyAll(false); MenuManager.PlaySelectSound(1f); if (MPAutoSelection.isCurrentlyInLobby) { MenuManager.ChangeMenuState(MenuState.MP_PRE_MATCH_MENU, false); } else { MenuManager.ChangeMenuState(MenuState.MP_MENU, false); } DrawMpAutoselectOrderingScreen.isInitialised = false; } break; } } else { //uConsole.Log("NOT 203 "+Player.Mp_loadout1 + " : " + Player.Mp_loadout2); if (Player.Mp_loadout1 == 203 || Player.Mp_loadout2 == 203) { Player.Mp_loadout1 = loadout1LastTick; Player.Mp_loadout2 = loadout2LastTick; } else { loadout1LastTick = Player.Mp_loadout1; loadout2LastTick = Player.Mp_loadout2; } if (UIManager.PushedSelect(100) && UIManager.m_menu_selection == 203) { //MenuManager.SetDefaultSelection(-1); MenuManager.m_menu_micro_state = 3; MenuManager.UIPulse(1f); GameManager.m_audio.PlayCue2D(364, 0.4f, 0.07f, 0f, false); } } break; } }
public static void Postfix() { selected = DrawMpAutoselectOrderingScreen.returnPrimarySelected(); selected2 = DrawMpAutoselectOrderingScreen.returnSecondarySelected(); switch (MenuManager.m_menu_sub_state) { case MenuSubState.ACTIVE: if (MenuManager.m_menu_micro_state == 3) { switch (UIManager.m_menu_selection) { case 200: case 201: case 202: case 203: if (UIManager.PushedSelect(100)) { MenuManager.m_menu_micro_state = UIManager.m_menu_selection - 200; MenuManager.UIPulse(1f); GameManager.m_audio.PlayCue2D(364, 0.4f, 0.07f, 0f, false); } break; case 1720: if (UIManager.PushedSelect(100)) { doSelectedStuffForPrimary(0); } break; case 1721: if (UIManager.PushedSelect(100)) { doSelectedStuffForPrimary(1); } break; case 1722: if (UIManager.PushedSelect(100)) { doSelectedStuffForPrimary(2); } break; case 1723: if (UIManager.PushedSelect(100)) { doSelectedStuffForPrimary(3); } break; case 1724: if (UIManager.PushedSelect(100)) { doSelectedStuffForPrimary(4); } break; case 1725: if (UIManager.PushedSelect(100)) { doSelectedStuffForPrimary(5); } break; case 1726: if (UIManager.PushedSelect(100)) { doSelectedStuffForPrimary(6); } break; case 1727: if (UIManager.PushedSelect(100)) { doSelectedStuffForPrimary(7); } break; case 1728: if (UIManager.PushedSelect(100)) { doSelectedStuffForSecondary(0); } break; case 1729: if (UIManager.PushedSelect(100)) { doSelectedStuffForSecondary(1); } break; case 1730: if (UIManager.PushedSelect(100)) { doSelectedStuffForSecondary(2); } break; case 1731: if (UIManager.PushedSelect(100)) { doSelectedStuffForSecondary(3); } break; case 1732: if (UIManager.PushedSelect(100)) { doSelectedStuffForSecondary(4); } break; case 1733: if (UIManager.PushedSelect(100)) { doSelectedStuffForSecondary(5); } break; case 1734: if (UIManager.PushedSelect(100)) { doSelectedStuffForSecondary(6); } break; case 1735: if (UIManager.PushedSelect(100)) { doSelectedStuffForSecondary(7); } break; case 2000: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForPrimary(0); } break; case 2001: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForPrimary(1); } break; case 2002: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForPrimary(2); } break; case 2003: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForPrimary(3); } break; case 2004: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForPrimary(4); } break; case 2005: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForPrimary(5); } break; case 2006: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForPrimary(6); } break; case 2007: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForPrimary(7); } break; case 2010: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForSecondary(0); } break; case 2011: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForSecondary(1); } break; case 2012: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForSecondary(2); } break; case 2013: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForSecondary(3); } break; case 2014: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForSecondary(4); } break; case 2015: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForSecondary(5); } break; case 2016: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForSecondary(6); } break; case 2017: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForSecondary(7); } break; case 2100: if (UIManager.PushedSelect(100)) { if (MPAutoSelection.primarySwapFlag || MPAutoSelection.secondarySwapFlag) { MPAutoSelection.primarySwapFlag = false; MPAutoSelection.secondarySwapFlag = false; SFXCueManager.PlayCue2D(SFXCue.enemy_detonatorA_death_roll, 0.8f, 0f, 0f, false); //SFXCueManager.PlayRawSoundEffect2D(SoundEffect.door_close2, 1f, -0.2f, 0.25f, false); } else { MPAutoSelection.primarySwapFlag = true; MPAutoSelection.secondarySwapFlag = true; MenuManager.opt_primary_autoswitch = 0; SFXCueManager.PlayCue2D(SFXCue.enemy_detonatorB_alert, 0.8f, 0f, 0f, false); // SFXCueManager.PlayRawSoundEffect2D(SoundEffect.door_open2, 1f, -0.2f, 0.25f, false); } DrawMpAutoselectOrderingScreen.saveToFile(); } break; case 2101: //REPLACE /* * if (UIManager.PushedSelect(100)) * { * if (MPAutoSelection.patchPrevNext) * { * MPAutoSelection.patchPrevNext = false; * SFXCueManager.PlayCue2D(SFXCue.guidebot_response_negative, 0.8f, 0f, 0f, false); * } * else * { * MPAutoSelection.patchPrevNext = true; * SFXCueManager.PlayCue2D(SFXCue.guidebot_objective_found, 0.8f, 0f, 0f, false); * } * DrawMpAutoselectOrderingScreen.saveToFile(); * }*/ break; case 2102: if (UIManager.PushedSelect(100)) { if (MPAutoSelection.secondarySwapFlag) { MPAutoSelection.secondarySwapFlag = false; SFXCueManager.PlayCue2D(SFXCue.guidebot_response_negative, 0.8f, 0f, 0f, false); } else { MPAutoSelection.secondarySwapFlag = true; SFXCueManager.PlayCue2D(SFXCue.guidebot_objective_found, 0.8f, 0f, 0f, false); } DrawMpAutoselectOrderingScreen.saveToFile(); } break; case 2103: if (UIManager.PushedSelect(100)) { if (MPAutoSelection.primarySwapFlag) { MPAutoSelection.primarySwapFlag = false; SFXCueManager.PlayCue2D(SFXCue.guidebot_response_negative, 0.8f, 0f, 0f, false); } else { MPAutoSelection.primarySwapFlag = true; SFXCueManager.PlayCue2D(SFXCue.guidebot_objective_found, 0.8f, 0f, 0f, false); } DrawMpAutoselectOrderingScreen.saveToFile(); } break; case 2104: // if (UIManager.PushedSelect(100)) { if (MPAutoSelection.zorc) { MPAutoSelection.zorc = false; SFXCueManager.PlayCue2D(SFXCue.guidebot_response_negative, 0.8f, 0f, 0f, false); } else { MPAutoSelection.zorc = true; SFXCueManager.PlayCue2D(SFXCue.guidebot_objective_found, 0.8f, 0f, 0f, false); } DrawMpAutoselectOrderingScreen.saveToFile(); } break; case 2105: // if (UIManager.PushedSelect(100)) { if (MPAutoSelection.COswapToHighest) { MPAutoSelection.COswapToHighest = false; SFXCueManager.PlayCue2D(SFXCue.guidebot_response_negative, 0.8f, 0f, 0f, false); } else { MPAutoSelection.COswapToHighest = true; SFXCueManager.PlayCue2D(SFXCue.guidebot_objective_found, 0.8f, 0f, 0f, false); } DrawMpAutoselectOrderingScreen.saveToFile(); } break; default: if (UIManager.PushedSelect(100) && UIManager.m_menu_selection == 100) { uConsole.Log("Definitly 203 " + Player.Mp_loadout1 + " : " + Player.Mp_loadout2); UIManager.DestroyAll(false); MenuManager.PlaySelectSound(1f); if (MPAutoSelection.isCurrentlyInLobby) { MenuManager.ChangeMenuState(MenuState.MP_PRE_MATCH_MENU, false); } else { MenuManager.ChangeMenuState(MenuState.MP_MENU, false); } DrawMpAutoselectOrderingScreen.isInitialised = false; } break; } } else { //uConsole.Log("NOT 203 "+Player.Mp_loadout1 + " : " + Player.Mp_loadout2); if (Player.Mp_loadout1 == 203 || Player.Mp_loadout2 == 203) { Player.Mp_loadout1 = loadout1LastTick; Player.Mp_loadout2 = loadout2LastTick; } else { loadout1LastTick = Player.Mp_loadout1; loadout2LastTick = Player.Mp_loadout2; } if (UIManager.PushedSelect(100) && UIManager.m_menu_selection == 203) { //MenuManager.SetDefaultSelection(-1); MenuManager.m_menu_micro_state = 3; MenuManager.UIPulse(1f); GameManager.m_audio.PlayCue2D(364, 0.4f, 0.07f, 0f, false); } } break; } }
private static void AutoSelectUpdate(ref float m_menu_state_timer) { selected = MPAutoSelectUI_UIElement_Draw.returnPrimarySelected(); selected2 = MPAutoSelectUI_UIElement_Draw.returnSecondarySelected(); UIManager.MouseSelectUpdate(); switch (MenuManager.m_menu_sub_state) { case MenuSubState.INIT: if (m_menu_state_timer > 0.25f) { UIManager.CreateUIElement(UIManager.SCREEN_CENTER, 7000, Menus.uiAutoSelect); MenuManager.m_menu_sub_state = MenuSubState.ACTIVE; m_menu_state_timer = 0f; MenuManager.SetDefaultSelection(0); } break; case MenuSubState.ACTIVE: UIManager.ControllerMenu(); Controls.m_disable_menu_letter_keys = false; if (m_menu_state_timer > 0.25f) { if (UIManager.PushedSelect(100) || (MenuManager.option_dir && UIManager.PushedDir() || UIManager.SliderMouseDown())) { MenuManager.MaybeReverseOption(); switch (UIManager.m_menu_selection) { case 100: MenuManager.PlaySelectSound(1f); m_menu_state_timer = 0f; UIManager.DestroyAll(false); MenuManager.m_menu_state = 0; MenuManager.m_menu_micro_state = 0; MenuManager.m_menu_sub_state = MenuSubState.BACK; break; case 200: case 201: case 202: case 203: if (UIManager.PushedSelect(100)) { MenuManager.m_menu_micro_state = UIManager.m_menu_selection - 200; MenuManager.UIPulse(1f); GameManager.m_audio.PlayCue2D(364, 0.4f, 0.07f, 0f, false); } break; // Triggers Swap Logic for the Primary Weapon Buttons case 1720: case 1721: case 1722: case 1723: case 1724: case 1725: case 1726: case 1727: // int nwhen (MenuManager.m_menu_micro_state > 1719 && MenuManager.m_menu_micro_state <= 1727): if (UIManager.PushedSelect(100)) { doSelectedStuffForPrimary(UIManager.m_menu_selection - 1720); } break; // Triggers Swap Logic for the Secondary Weapon Buttons case 1728: case 1729: case 1730: case 1731: case 1732: case 1733: case 1734: case 1735: if (UIManager.PushedSelect(100)) { doSelectedStuffForSecondary(UIManager.m_menu_selection - 1728); } break; // Triggers Neverselect Logic for the Primary Buttons case 2000: case 2001: case 2002: case 2003: case 2004: case 2005: case 2006: case 2007: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForPrimary(UIManager.m_menu_selection - 2000); } break; // Triggers Neverselect Logic for the Secondary Buttons case 2010: case 2011: case 2012: case 2013: case 2014: case 2015: case 2016: case 2017: if (UIManager.PushedSelect(100)) { doNeverSelectStuffForSecondary(UIManager.m_menu_selection - 2010); } break; case 2100: if (UIManager.PushedSelect(100)) { if (MPAutoSelection.primarySwapFlag || MPAutoSelection.secondarySwapFlag) { MPAutoSelection.primarySwapFlag = false; MPAutoSelection.secondarySwapFlag = false; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_close, 0.8f, 0f, 0f, false); } else { MPAutoSelection.primarySwapFlag = true; MPAutoSelection.secondarySwapFlag = true; MenuManager.opt_primary_autoswitch = 0; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_picker, 0.8f, 0f, 0f, false); } ExtendedConfig.Section_AutoSelect.Set(true); } break; case 2102: if (UIManager.PushedSelect(100)) { if (MPAutoSelection.secondarySwapFlag) { MPAutoSelection.secondarySwapFlag = false; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_close, 0.8f, 0f, 0f, false); } else { MPAutoSelection.secondarySwapFlag = true; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_picker, 0.8f, 0f, 0f, false); } ExtendedConfig.Section_AutoSelect.Set(true); } break; case 2103: if (UIManager.PushedSelect(100)) { if (MPAutoSelection.primarySwapFlag) { MPAutoSelection.primarySwapFlag = false; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_close, 0.8f, 0f, 0f, false); } else { MPAutoSelection.primarySwapFlag = true; MenuManager.opt_primary_autoswitch = 0; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_picker, 0.8f, 0f, 0f, false); } ExtendedConfig.Section_AutoSelect.Set(true); } break; case 2104: if (UIManager.PushedSelect(100)) { if (MPAutoSelection.zorc) { MPAutoSelection.zorc = false; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_close, 0.8f, 0f, 0f, false); } else { MPAutoSelection.zorc = true; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_picker, 0.8f, 0f, 0f, false); } ExtendedConfig.Section_AutoSelect.Set(true); } break; case 2105: if (UIManager.PushedSelect(100)) { if (MPAutoSelection.dontAutoselectAfterFiring) { MPAutoSelection.dontAutoselectAfterFiring = false; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_close, 0.8f, 0f, 0f, false); } else { MPAutoSelection.dontAutoselectAfterFiring = true; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_picker, 0.8f, 0f, 0f, false); } ExtendedConfig.Section_AutoSelect.Set(true); } break; case 2106: if (UIManager.PushedSelect(100)) { if (MPAutoSelection.swapWhileFiring) { MPAutoSelection.swapWhileFiring = false; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_close, 0.8f, 0f, 0f, false); } else { MPAutoSelection.swapWhileFiring = true; SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_picker, 0.8f, 0f, 0f, false); } ExtendedConfig.Section_AutoSelect.Set(true); } break; case 2107: if (UIManager.PushedSelect(100)) { SFXCueManager.PlayCue2D(SFXCue.hud_weapon_cycle_close, 0.8f, 0f, 0f, false); ExtendedConfig.Section_AutoSelect.Set(); ExtendedConfig.Section_AutoSelect.ApplySettings(); } break; } } } break; case MenuSubState.BACK: if (m_menu_state_timer > 0.25f) { MenuManager.ChangeMenuState(((Stack <MenuState>)AccessTools.Field(typeof(MenuManager), "m_back_stack").GetValue(null)).Pop(), true); AccessTools.Field(typeof(MenuManager), "m_went_back").SetValue(null, true); } break; case MenuSubState.START: if (m_menu_state_timer > 0.25f) { } break; } }