private void Start() { pm = this.GetComponent <SFPSC_PlayerMovement>(); rb = this.GetComponent <Rigidbody>(); }
private void Start() { segments = rope.segments; pm = this.GetComponent <SFPSC_PlayerMovement>(); rb = this.GetComponent <Rigidbody>(); }
private void Start() { pm = this.GetComponent <SFPSC_PlayerMovement>(); rb = this.GetComponent <Rigidbody>(); }
private void Start() { segments = rope.segments; pm = this.GetComponent <SFPSC_PlayerMovement>(); rb = this.GetComponent <Rigidbody>(); }