static public void InitializeMaifest() { #if UNITY_EDITOR m_BaseDownloadingURL = Application.streamingAssetsPath + "/" + SFMisc.GetPlatformName() + "/"; #else m_BaseDownloadingURL = Application.persistentDataPath + "/" + SFMisc.GetPlatformName() + "/"; //m_BaseDownloadingURL = Application.persistentDataPath + "/Android/"; #endif string path = m_BaseDownloadingURL + SFMisc.GetPlatformName(); //Debug.LogError("-------------------------------------------------------------- "+path); AssetBundle ab = AssetBundle.LoadFromFile(path); if (ab != null) { AssetBundleManifestObject = ab.LoadAsset <AssetBundleManifest>("AssetBundleManifest"); } else { if (Debug.developerConsoleVisible) { Debug.LogError("--------------AssetBundleManifest -----------"); } } }
static public AssetBundleLoadManifestOperation Initialize() { m_BaseDownloadingURL = GetStreamingAssetsPath() + SFMisc.GetPlatformName() + "/"; if (Debug.developerConsoleVisible) { Debug.Log(m_BaseDownloadingURL); } return(Initialize(SFMisc.GetPlatformName())); }