public void TestDefaultConstructor() { SET.Cards cards = new SET.Cards(); Assert.IsFalse(cards.Inplay); Assert.IsFalse(cards.BeenPlayed); Assert.IsTrue(cards.Image == string.Empty); Assert.IsTrue(cards.Color == string.Empty); Assert.IsTrue(cards.Shade == string.Empty); Assert.IsTrue(cards.Shape == string.Empty); Assert.IsTrue(cards.Number == 0); }
public void TestGettersSetters() { SET.Cards cards = new SET.Cards(); cards.Image = "Test/Here"; cards.Color = "blue"; cards.Shade = "hollow"; cards.Shape = "diamond"; cards.Number = 2; cards.Inplay = false; cards.BeenPlayed = true; Assert.IsTrue(cards.Image == "Test/Here"); Assert.IsTrue(cards.Color == "blue"); Assert.IsTrue(cards.Shade == "hollow"); Assert.IsTrue(cards.Shape == "diamond"); Assert.IsTrue(cards.Number == 2); Assert.IsFalse(cards.Inplay); Assert.IsTrue(cards.BeenPlayed); }
public void TestGettersSetters() { SET.Players players = new SET.Players(); players.IsHost = false; players.NumberOfPlayers = 5; players.Mute = true; players.Score = 15; SET.Cards cards = new SET.Cards(); List<SET.Cards> tempList = new List<SET.Cards>(); tempList.Add(cards); tempList.Add(cards); tempList.Add(cards); players.SetsMade.Add(tempList); Assert.IsTrue(players.SetsMade.Contains(tempList)); players.Keybinds.Add('a', 'b'); Assert.IsTrue(players.Keybinds['a'] == 'b'); }
public void TestGettersSetters() { SET.Players players = new SET.Players(); players.IsHost = false; players.NumberOfPlayers = 5; players.Mute = true; players.Score = 15; SET.Cards cards = new SET.Cards(); List <SET.Cards> tempList = new List <SET.Cards>(); tempList.Add(cards); tempList.Add(cards); tempList.Add(cards); players.SetsMade.Add(tempList); Assert.IsTrue(players.SetsMade.Contains(tempList)); players.Keybinds.Add('a', 'b'); Assert.IsTrue(players.Keybinds['a'] == 'b'); }