Esempio n. 1
0
    public void Init(int _id, UISaveLoad _uisaveload, SESystem _sesystem)
    {
        id         = _id;
        uisaveload = _uisaveload;
        sesystem   = _sesystem;
        Button button = GetComponent <Button>();

        button.onClick.AddListener(() => ChangeData());
        GetComponentInChildren <Text>().text = "セーブ" + (id + 1);
    }
Esempio n. 2
0
 //SE関係
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
         DontDestroyOnLoad(this.gameObject);
     }
     else
     {
         Destroy(this.gameObject);
     }
 }