private static void OnSceneLoaded(Scene scene, LoadSceneMode mode) { if (scene.name == "StartScreen") { //enabling game console GameHelper.EnableConsole(); //init config SEConfig.InitConfig(); //add console commad for configuration window sEConfig = new SECommand(); //add an action if changed controls GameInput.OnBindingsChanged += GameInput_OnBindingsChanged; } if (scene.name == "Main") { //creating a console input field listener to skip SlotExdender Update method key events conflict ListenerInstance = InitializeListener(); } }
public void DashPlaySE(string filename, string vol) { IHalationCommand cmd = new SECommand(Halation.CurrentSelectedLine, this.GetIndent(Halation.CurrentSelectedLine), Halation.currentCodePackage, filename, vol); HalationInvoker.Dash(Halation.currentScriptName, cmd); }