public static int GLGetAttributeProfile(out SDL2OpenGLProfile flags) { int tmp = -1; int ret = GLGetAttribute(SDL2OpenGLAttributes.ContextProfileMask, out tmp); flags = (SDL2OpenGLProfile)tmp; return(ret); }
public static int GLGetAttributeProfile(out SDL2OpenGLProfile flags) { int tmp = -1; int ret = GLGetAttribute(SDL2OpenGLAttributes.ContextProfileMask, out tmp); flags = (SDL2OpenGLProfile)tmp; return ret; }
public static int GLSetAttributeProfile(SDL2OpenGLProfile flags) { return GLSetAttribute(SDL2OpenGLAttributes.ContextProfileMask, (int)flags); }
public static int GLSetAttributeProfile(SDL2OpenGLProfile flags) { return(GLSetAttribute(SDL2OpenGLAttributes.ContextProfileMask, (int)flags)); }