public void OnConfirmClickedCustom() { firstSelectionExtras.Select(); SCR_CustomizationColor.SetColors(colorDemon.color, colorAngel.color); mainExtraPanel.SetActive(true); customizationPanel.SetActive(false); }
public void OnSelectLevelClicked() { Debug.Log("LEVEL SELECTED: " + TXT_LevelNumber.text); if (!PlayerPrefs.HasKey("rAngel")) { SCR_CustomizationColor.SetColors(Color.black, Color.white); } else { SCR_CustomizationColor.GetAllColors(); } SCR_Level.estimatedTimeInSeconds = tiempoEstimado; SCR_Level.tiempoACambiar = tiempoColores; SCR_Level.lerpEnemies = isLeanTweenActivated; SCR_Level.index = int.Parse(TXT_LevelNumber.text); var croppedTexture = new Texture2D((int)IMG_LevelImage.sprite.rect.width, (int)IMG_LevelImage.sprite.rect.height); var pixels = IMG_LevelImage.sprite.texture.GetPixels((int)IMG_LevelImage.sprite.textureRect.x, (int)IMG_LevelImage.sprite.textureRect.y, (int)IMG_LevelImage.sprite.textureRect.width, (int)IMG_LevelImage.sprite.textureRect.height); croppedTexture.SetPixels(pixels); croppedTexture.Apply(); LevelGenerator.map = croppedTexture; UnityEngine.SceneManagement.SceneManager.LoadScene("SCN_Nivel_0"); }
public void OnRestoreDefaultClicked() { firstSelectionExtras.Select(); colorDemon.color = Color.black; colorAngel.color = Color.white; SCR_CustomizationColor.SetColors(colorDemon.color, colorAngel.color); mainExtraPanel.SetActive(true); customizationPanel.SetActive(false); }