Esempio n. 1
0
    //Binding Code to A Generic Type
    public override void initState <T>(SBObservable <T> model)
    {
        //Translate Data
        model.dataUpdated += (T obj) =>
        {
            //Ugly type casting, but know a better way?
            Texture2D newT2 = (Texture2D)(object)obj;

            Image.sprite = Sprite.Create(newT2, new Rect(0.0f, 0.0f, newT2.width, newT2.height), new Vector2(0.5f, 0.5f), 100.0f);
        };
    }
    // JUST FOR TESETING
    public IEnumerator TakeSnapshot(int width, int height, SBObservable <Texture2D> store)
    {
        yield return(new WaitForSeconds(4.1F));

        yield return(new WaitForEndOfFrame());

        Texture2D texture = new Texture2D(width, height, TextureFormat.RGB24, true);

        texture.ReadPixels(new Rect(0, 0, width, height), 0, 0);
        texture.Apply();

        store.Data = texture;
    }
 public abstract void initState <T>(SBObservable <T> model);
 public void registerStore <T>(SBObservable <T> newStore, SBStateName stateName)
 {
     sbStores.Add(stateName, newStore);
 }