Esempio n. 1
0
    private void Update()
    {
        if (Window == null)
        {
            Window = GetWindow <SAEditor>();
        }

        if (oldSelection != Selection.activeObject)
        {
            if (Selection.activeObject != null)
            {
                if (Selection.activeObject.GetType() == typeof(Texture2D))
                {
                    SpriteSheet = (Texture2D)Selection.activeObject;
                    OnSpriteSheetLoaded();
                }
                else
                {
                    SpriteSheet = null;
                }
                Repaint();
            }
        }

        oldSelection = Selection.activeObject;
    }
Esempio n. 2
0
 private static void Init()
 {
     Window = GetWindow <SAEditor>("Spritesheet Processor");
 }