Esempio n. 1
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 private void PlayerJoystickAxisChanged(SAE.ArcadeMachine.PlayerColorId playerId, Vector2 axis)
 {
     Debug.Log("PlayerJoystickAxisChanged: " + playerId.ToString() + "  " + axis);
 }
Esempio n. 2
0
 private void PlayerReleasedButton(SAE.ArcadeMachine.PlayerColorId playerId, int buttonId)
 {
     Debug.Log("PlayerReleasedButton: " + playerId.ToString() + "  " + buttonId);
 }