public override int GetHashCode() { int hash = 1; if (X != 0) { hash ^= X.GetHashCode(); } if (Z != 0) { hash ^= Z.GetHashCode(); } if (Ry != 0) { hash ^= Ry.GetHashCode(); } if (Speed != 0) { hash ^= Speed.GetHashCode(); } if (Professsional != 0) { hash ^= Professsional.GetHashCode(); } if (Playerid != 0) { hash ^= Playerid.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (X != 0) { hash ^= X.GetHashCode(); } if (Z != 0) { hash ^= Z.GetHashCode(); } if (Ry != 0) { hash ^= Ry.GetHashCode(); } if (Playerid != 0) { hash ^= Playerid.GetHashCode(); } if (State != 0) { hash ^= State.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }