public RustProto.Avatar.Builder AddBlueprints(RustProto.Blueprint value) { ThrowHelper.ThrowIfNull(value, "value"); this.PrepareBuilder(); this.result.blueprints_.Add(value); return(this); }
public RustProto.Avatar.Builder SetBlueprints(int index, RustProto.Blueprint value) { ThrowHelper.ThrowIfNull(value, "value"); this.PrepareBuilder(); this.result.blueprints_[index] = value; return(this); }