public RussianRouletteGameCommandEditorWindowViewModel(RussianRouletteGameCommandModel command) : base(command) { this.MinimumParticipants = command.MinimumParticipants; this.TimeLimit = command.TimeLimit; this.MaxWinners = command.MaxWinners; this.StartedCommand = command.StartedCommand; this.UserJoinCommand = command.UserJoinCommand; this.NotEnoughPlayersCommand = command.NotEnoughPlayersCommand; this.UserSuccessCommand = command.UserSuccessCommand; this.UserFailureCommand = command.UserFailureCommand; this.GameCompleteCommand = command.GameCompleteCommand; }
public override async Task UpdateExistingCommand(CommandModelBase command) { await base.UpdateExistingCommand(command); RussianRouletteGameCommandModel gCommand = (RussianRouletteGameCommandModel)command; gCommand.MinimumParticipants = this.MinimumParticipants; gCommand.TimeLimit = this.TimeLimit; gCommand.MaxWinners = this.MaxWinners; gCommand.StartedCommand = this.StartedCommand; gCommand.UserJoinCommand = this.UserJoinCommand; gCommand.NotEnoughPlayersCommand = this.NotEnoughPlayersCommand; gCommand.UserSuccessCommand = this.UserSuccessCommand; gCommand.UserFailureCommand = this.UserFailureCommand; gCommand.GameCompleteCommand = this.GameCompleteCommand; }