Esempio n. 1
0
 // Implements |IPointerUpHandler.OnPointerUp|.
 public void OnPointerUp(PointerEventData eventData)
 {
     if (Input.GetMouseButtonUp(1))
     {
         recipMass = 1.0f - recipMass;
         velocity  = recipMass * Vector3.up;
         Ruratae.SetParticleParams(this);
     }
     else if (!eventData.dragging)
     {
         GameObject.Destroy(gameObject);
     }
 }
Esempio n. 2
0
 void Update()
 {
     // Update scale.
     //transform.localScale = Vector3.Lerp(transform.localScale, radius * Vector3.one,
     //                                    4 * Time.deltaTime);
     transform.GetComponent <Renderer>().material.color = (0.5f + recipMass) * Color.white;
     if (Input.GetMouseButton(0))
     {
         // Update parameters.
         // TODO(anokta): Handle this properly to get the position from ruratae otherwise.
         Ruratae.SetParticleParams(this);
     }
 }