public static void CheckProperties(Item item) { if (item is PrimerOnArmsTalisman && ((PrimerOnArmsTalisman)item).Attributes.AttackChance != 10) { ((PrimerOnArmsTalisman)item).Attributes.AttackChance = 10; } if (item is ClaininsSpellbook && ((ClaininsSpellbook)item).Attributes.LowerManaCost != 10) { ((ClaininsSpellbook)item).Attributes.LowerManaCost = 10; } if (item is CrimsonCincture && ((CrimsonCincture)item).Attributes.BonusDex != 10) { ((CrimsonCincture)item).Attributes.BonusDex = 10; } if (item is CrystallineRing && ((CrystallineRing)item).Attributes.CastRecovery != 3) { ((CrystallineRing)item).Attributes.CastRecovery = 3; } if (item is HumanFeyLeggings) { HumanFeyLeggings fey = (HumanFeyLeggings)item; if (fey.PhysicalBonus != 3) { fey.PhysicalBonus = 3; } if (fey.FireBonus != 3) { fey.FireBonus = 3; } if (fey.ColdBonus != 3) { fey.ColdBonus = 3; } if (fey.EnergyBonus != 3) { fey.EnergyBonus = 3; } } if (item is FoldedSteelGlasses && ((FoldedSteelGlasses)item).Attributes.DefendChance != 25) { ((FoldedSteelGlasses)item).Attributes.DefendChance = 25; } if (item is HeartOfTheLion) { HeartOfTheLion lion = (HeartOfTheLion)item; if (lion.PhysicalBonus != 5) { lion.PhysicalBonus = 5; } if (lion.FireBonus != 5) { lion.FireBonus = 5; } if (lion.ColdBonus != 5) { lion.ColdBonus = 5; } if (lion.PoisonBonus != 5) { lion.PoisonBonus = 5; } if (lion.EnergyBonus != 5) { lion.EnergyBonus = 5; } } if (item is HuntersHeaddress) { HuntersHeaddress hunters = (HuntersHeaddress)item; if (hunters.Resistances.Physical != 8) { hunters.Resistances.Physical = 8; } if (hunters.Resistances.Fire != 4) { hunters.Resistances.Fire = 4; } if (hunters.Resistances.Cold != -8) { hunters.Resistances.Cold = -8; } if (hunters.Resistances.Poison != 9) { hunters.Resistances.Poison = 9; } if (hunters.Resistances.Energy != 3) { hunters.Resistances.Energy = 3; } } if (item is KasaOfTheRajin && ((KasaOfTheRajin)item).Attributes.DefendChance != 10) { ((KasaOfTheRajin)item).Attributes.DefendChance = 10; } if (item is MaceAndShieldGlasses && ((MaceAndShieldGlasses)item).Attributes.WeaponDamage != 10) { ((MaceAndShieldGlasses)item).Attributes.WeaponDamage = 10; } if (item is VesperOrderShield && ((VesperOrderShield)item).Attributes.CastSpeed != 0) { ((VesperOrderShield)item).Attributes.CastSpeed = 0; if (item.Name != "Order Shield") { item.Name = "Order Shield"; } } if (item is OrnamentOfTheMagician && ((OrnamentOfTheMagician)item).Attributes.RegenMana != 3) { ((OrnamentOfTheMagician)item).Attributes.RegenMana = 3; } if (item is RingOfTheVile && ((RingOfTheVile)item).Attributes.AttackChance != 25) { ((RingOfTheVile)item).Attributes.AttackChance = 25; } if (item is RuneBeetleCarapace) { RuneBeetleCarapace carapace = (RuneBeetleCarapace)item; if (carapace.PhysicalBonus != 3) { carapace.PhysicalBonus = 3; } if (carapace.FireBonus != 3) { carapace.FireBonus = 3; } if (carapace.ColdBonus != 3) { carapace.ColdBonus = 3; } if (carapace.PoisonBonus != 3) { carapace.PoisonBonus = 3; } if (carapace.EnergyBonus != 3) { carapace.EnergyBonus = 3; } } if (item is SpiritOfTheTotem) { SpiritOfTheTotem totem = (SpiritOfTheTotem)item; if (totem.Resistances.Fire != 7) { totem.Resistances.Fire = 7; } if (totem.Resistances.Cold != 2) { totem.Resistances.Cold = 2; } if (totem.Resistances.Poison != 6) { totem.Resistances.Poison = 6; } if (totem.Resistances.Energy != 6) { totem.Resistances.Energy = 6; } } if (item is Stormgrip && ((Stormgrip)item).Attributes.AttackChance != 10) { ((Stormgrip)item).Attributes.AttackChance = 10; } if (item is InquisitorsResolution) { InquisitorsResolution inquis = (InquisitorsResolution)item; if (inquis.PhysicalBonus != 5) { inquis.PhysicalBonus = 5; } if (inquis.FireBonus != 7) { inquis.FireBonus = 7; } if (inquis.ColdBonus != -2) { inquis.ColdBonus = -2; } if (inquis.PoisonBonus != 7) { inquis.PoisonBonus = 7; } if (inquis.EnergyBonus != -7) { inquis.EnergyBonus = -7; } } if (item is TomeOfLostKnowledge && ((TomeOfLostKnowledge)item).Attributes.RegenMana != 3) { ((TomeOfLostKnowledge)item).Attributes.RegenMana = 3; } if (item is WizardsCrystalGlasses) { WizardsCrystalGlasses glasses = (WizardsCrystalGlasses)item; if (glasses.PhysicalBonus != 5) { glasses.PhysicalBonus = 5; } if (glasses.FireBonus != 5) { glasses.FireBonus = 5; } if (glasses.ColdBonus != 5) { glasses.ColdBonus = 5; } if (glasses.PoisonBonus != 5) { glasses.PoisonBonus = 5; } if (glasses.EnergyBonus != 5) { glasses.EnergyBonus = 5; } } }
public override void OnResponse(NetState sender, RelayInfo info) { Item reward = null; switch (info.ButtonID) { case 100: reward = new SwordsOfProsperity(); break; case 101: reward = new SwordOfStampede(); break; case 102: reward = new WindsEdge(); break; case 103: reward = new DarkenedSky(); break; case 104: reward = new TheHorselord(); break; case 105: reward = new RuneBeetleCarapace(); break; case 106: reward = new KasaOfRajin(); break; case 107: reward = new Stormgrip(); break; case 108: reward = new TomeOfLostKnowledge(); break; case 109: { from.CloseGump(typeof(ChooseRewardGump)); from.SendGump(new ChoosePigmentGump(from, minister)); break; } } if (reward != null) { minister.Say(1070984, String.Format("#{0}", reward.LabelNumber)); // You have earned the gratitude of the Empire. I have placed the ~1_OBJTYPE~ in your backpack. from.AddToBackpack(reward); ((PlayerMobile)from).GivenArtifacts = 0; } else if (info.ButtonID != 109) { minister.Say(1070982); // When you wish to choose your reward, you have but to approach me again. } }
public override void OnResponse(NetState state, RelayInfo info) { Mobile from = state.Mobile; switch (info.ButtonID) { case 0: { from.CloseGump(typeof(TokunoArtifactGump)); break; } case 1: { Item item = new SwordsOfProsperity(); item.LootType = LootType.Regular; from.AddToBackpack(item); from.CloseGump(typeof(TokunoArtifactGump)); m_Deed.Delete(); break; } case 3: { Item item = new SwordOfTheStampede(); item.LootType = LootType.Regular; from.AddToBackpack(item); from.CloseGump(typeof(TokunoArtifactGump)); m_Deed.Delete(); break; } case 2: { Item item = new DarkenedSky(); item.LootType = LootType.Regular; from.AddToBackpack(item); from.CloseGump(typeof(TokunoArtifactGump)); m_Deed.Delete(); break; } case 4: { Item item = new SwordOfTheStampede(); item.LootType = LootType.Regular; from.AddToBackpack(item); from.CloseGump(typeof(TokunoArtifactGump)); m_Deed.Delete(); break; } case 5: { Item item = new WindsEdge(); item.LootType = LootType.Regular; from.AddToBackpack(item); from.CloseGump(typeof(TokunoArtifactGump)); m_Deed.Delete(); break; } case 6: { Item item = new SwordOfTheStampede(); item.LootType = LootType.Blessed; from.AddToBackpack(item); from.CloseGump(typeof(TokunoArtifactGump)); m_Deed.Delete(); break; } case 7: { Item item = new Stormgrip(); item.LootType = LootType.Regular; from.AddToBackpack(item); from.CloseGump(typeof(TokunoArtifactGump)); m_Deed.Delete(); break; } case 8: { Item item = new RuneBeetleCarapace(); item.LootType = LootType.Regular; from.AddToBackpack(item); from.CloseGump(typeof(TokunoArtifactGump)); m_Deed.Delete(); break; } case 9: { Item item = new TomeOfLostKnowledge(); item.LootType = LootType.Regular; from.AddToBackpack(item); from.CloseGump(typeof(TokunoArtifactGump)); m_Deed.Delete(); break; } } }