Esempio n. 1
0
 public void Collect()
 {
     runManager.InreaseCoinAmount();
     Debug.Log("Zebrano monetę, ilość monet: " + runManager.CoinAmount);
     poolMember.Despawn();
     nextCoinPosition = levelPlanner.GenerateNextCoinPosition();
     poolMember.myPool.Spawn(nextCoinPosition, Quaternion.identity);
 }