private void OnRuleViolationDetails(RuleViolationEventArgs e) { if (RuleViolationDetails != null) { RuleViolationDetails(this, e); } }
private void _list_ViolationAdded(object sender, RuleViolationEventArgs e) { _view.DisplayViolationCount(_list.Count); }
private void _violationList_ViolationRemoved(object sender, RuleViolationEventArgs e) { _view.RemoveViolation(e.Violation); }
private void _view_RuleViolationDetails(object sender, RuleViolationEventArgs e) { IDEFileOpener.OpenWithVisualStudio(e.Violation.File, e.Violation.FirstToken.Line); }
private void _violationList_ViolationAdded(object sender, RuleViolationEventArgs e) { _view.AddViolation(e.Violation); }