public List <RuleData> GetTokExcitationRulePointerLine() { RulePointerLine.Add(new RuleData { Pen = yellow_pen, FirstPoint = new Point((10 + Convert.ToInt32(pixel_pro_meter * _mineConfig.MainViewConfig.MaxTokExcitation.Value) + Convert.ToInt32(pixel_pro_meter * _parameters.tok_excitation)), x2_long), SecondPoint = new Point((10 + Convert.ToInt32(pixel_pro_meter * _mineConfig.MainViewConfig.MaxTokExcitation.Value) + Convert.ToInt32(pixel_pro_meter * _parameters.tok_excitation)), 3) }); RulePointer.Add(new Pointer { Pen = yellow_pen, Triangle = new Point[3] { new Point((10 + Convert.ToInt32(pixel_pro_meter * _mineConfig.MainViewConfig.MaxTokExcitation.Value) + Convert.ToInt32(pixel_pro_meter * _parameters.tok_excitation)), x1_long - 2), new Point((5 + Convert.ToInt32(pixel_pro_meter * _mineConfig.MainViewConfig.MaxTokExcitation.Value) + Convert.ToInt32(pixel_pro_meter * _parameters.tok_excitation)), 3), new Point((15 + Convert.ToInt32(pixel_pro_meter * _mineConfig.MainViewConfig.MaxTokExcitation.Value) + Convert.ToInt32(pixel_pro_meter * _parameters.tok_excitation)), 3) } }); RuleFillPointer.Add(new FillPointer { Brush = yellow, Triangle = new Point[3] { new Point((10 + Convert.ToInt32(pixel_pro_meter * _mineConfig.MainViewConfig.MaxTokExcitation.Value) + Convert.ToInt32(pixel_pro_meter * _parameters.tok_excitation)), x1_long - 2), new Point((5 + Convert.ToInt32(pixel_pro_meter * _mineConfig.MainViewConfig.MaxTokExcitation.Value) + Convert.ToInt32(pixel_pro_meter * _parameters.tok_excitation)), 3), new Point((15 + Convert.ToInt32(pixel_pro_meter * _mineConfig.MainViewConfig.MaxTokExcitation.Value) + Convert.ToInt32(pixel_pro_meter * _parameters.tok_excitation)), 3) } }); return(RulePointerLine); }
public List <RuleData> GetSpeedRulePointerLine() { RulePointerLine.Add(new RuleData { Pen = green_pen, FirstPoint = new Point((10 + Convert.ToInt32(pixel_pro_meter * _parameters.v)), x2_long), SecondPoint = new Point((10 + Convert.ToInt32(pixel_pro_meter * _parameters.v)), 3) }); RulePointer.Add(new Pointer { Pen = green_pen, Triangle = new Point[3] { new Point((10 + Convert.ToInt32(pixel_pro_meter * _parameters.v)), x1_long - 2), new Point((5 + Convert.ToInt32(pixel_pro_meter * _parameters.v)), 3), new Point((15 + Convert.ToInt32(pixel_pro_meter * _parameters.v)), 3) } }); RuleFillPointer.Add(new FillPointer { Brush = green, Triangle = new Point[3] { new Point((10 + Convert.ToInt32(pixel_pro_meter * _parameters.v)), x1_long - 2), new Point((5 + Convert.ToInt32(pixel_pro_meter * _parameters.v)), 3), new Point((15 + Convert.ToInt32(pixel_pro_meter * _parameters.v)), 3) } }); return(RulePointerLine); }
public void InitVm(Parameters parameters) { RuleDatas.Clear(); RuleInscriptions.Clear(); RulePointerLine.Clear(); RulePointer.Clear(); RuleFillPointer.Clear(); SpeedMeaningZone.Clear(); _parameters = parameters; SetLength(); SetPointsValue(); }
public void InitVm(Parameters parameters) { RuleDatas.Clear(); RuleInscriptions.Clear(); RulePointerLine.Clear(); RulePointer.Clear(); RuleFillPointer.Clear(); PanelBorderLine.Clear(); LevelsInscriptions.Clear(); _parameters = parameters; SetLength(); SetPointsValue(); }
public List <RuleData> GetDopRulePointerLine() { if (_parameters.v <= _mineConfig.MainViewConfig.MaxDopRuleSpeed.Value) { RulePointerLine.Add(new RuleData { Pen = red_pen, FirstPoint = new Point(x1_long, panelHeight / 2), SecondPoint = new Point(panelWidth - 15, panelHeight / 2) }); RulePointer.Add(new Pointer { Pen = red_pen, Triangle = new Point[3] { new Point(panelWidth - 40, panelHeight / 2), new Point(panelWidth - 15, panelHeight / 2 - 10), new Point(panelWidth - 15, panelHeight / 2 + 10) } }); RuleFillPointer.Add(new FillPointer { Brush = red, Triangle = new Point[3] { new Point(panelWidth - 40, panelHeight / 2), new Point(panelWidth - 15, panelHeight / 2 - 10), new Point(panelWidth - 15, panelHeight / 2 + 10) } }); LevelsInscriptions.Add(new RuleInscription { Text = "1", Font = levelsFont, Brush = white, Position = new Point(panelWidth - 25, panelHeight / 2 - 8) }); if (_mineConfig.KletConfig.KletLevelsCount.Value > 1 && _mineConfig.MainViewConfig.LeftSosud == SosudType.Skip) { RulePointerLine.Add(new RuleData { Pen = red_pen, FirstPoint = new Point(x1_long, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * _mineConfig.KletConfig.FirstLevelHight.Value)), SecondPoint = new Point(panelWidth - 15, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * _mineConfig.KletConfig.FirstLevelHight.Value)) }); RulePointer.Add(new Pointer { Pen = red_pen, Triangle = new Point[3] { new Point(panelWidth - 40, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * _mineConfig.KletConfig.FirstLevelHight.Value)), new Point(panelWidth - 15, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * _mineConfig.KletConfig.FirstLevelHight.Value) - 10), new Point(panelWidth - 15, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * _mineConfig.KletConfig.FirstLevelHight.Value) + 10) } }); RuleFillPointer.Add(new FillPointer { Brush = red, Triangle = new Point[3] { new Point(panelWidth - 40, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * _mineConfig.KletConfig.FirstLevelHight.Value)), new Point(panelWidth - 15, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * _mineConfig.KletConfig.FirstLevelHight.Value) - 10), new Point(panelWidth - 15, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * _mineConfig.KletConfig.FirstLevelHight.Value) + 10) } }); LevelsInscriptions.Add(new RuleInscription { Text = "2", Font = levelsFont, Brush = white, Position = new Point(panelWidth - 25, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * _mineConfig.KletConfig.FirstLevelHight.Value) - 8) }); } if (_mineConfig.KletConfig.KletLevelsCount.Value > 2 && _mineConfig.MainViewConfig.LeftSosud == SosudType.Skip) { RulePointerLine.Add(new RuleData { Pen = red_pen, FirstPoint = new Point(x1_long, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * (_mineConfig.KletConfig.FirstLevelHight.Value + _mineConfig.KletConfig.SecondLevelHight.Value))), SecondPoint = new Point(panelWidth - 15, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * (_mineConfig.KletConfig.FirstLevelHight.Value + _mineConfig.KletConfig.SecondLevelHight.Value))) }); RulePointer.Add(new Pointer { Pen = red_pen, Triangle = new Point[3] { new Point(panelWidth - 40, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * (_mineConfig.KletConfig.FirstLevelHight.Value + _mineConfig.KletConfig.SecondLevelHight.Value))), new Point(panelWidth - 15, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * (_mineConfig.KletConfig.FirstLevelHight.Value + _mineConfig.KletConfig.SecondLevelHight.Value)) - 10), new Point(panelWidth - 15, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * (_mineConfig.KletConfig.FirstLevelHight.Value + _mineConfig.KletConfig.SecondLevelHight.Value)) + 10) } }); RuleFillPointer.Add(new FillPointer { Brush = red, Triangle = new Point[3] { new Point(panelWidth - 40, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * (_mineConfig.KletConfig.FirstLevelHight.Value + _mineConfig.KletConfig.SecondLevelHight.Value))), new Point(panelWidth - 15, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * (_mineConfig.KletConfig.FirstLevelHight.Value + _mineConfig.KletConfig.SecondLevelHight.Value)) - 10), new Point(panelWidth - 15, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * (_mineConfig.KletConfig.FirstLevelHight.Value + _mineConfig.KletConfig.SecondLevelHight.Value)) + 10) } }); LevelsInscriptions.Add(new RuleInscription { Text = "3", Font = levelsFont, Brush = white, Position = new Point(panelWidth - 25, Convert.ToInt32(panelHeight / 2 - pixel_pro_ten_santimeter * (_mineConfig.KletConfig.FirstLevelHight.Value + _mineConfig.KletConfig.SecondLevelHight.Value)) - 8) }); } } return(RulePointerLine); }