Esempio n. 1
0
 void gameRuleComponent_RuleChanged(object sender, EventArgs e)
 {
     if (RuleChanged != null)
     {
         RuleChanged.Invoke(gameRuleComponent.GameRule);
     }
 }
Esempio n. 2
0
        private void cbxRule_SelectedIndexChanged(object sender, EventArgs e)
        {
            if (cbxRule.SelectedIndex == -1)
            {
                return;
            }

            var val = cbxRule.Text;

            RuleChanged?.Invoke(sender, new RuleChangedEventArgs(val));
        }
Esempio n. 3
0
        private void CmbPreset_SelectionChanged(object sender, SelectionChangedEventArgs e)
        {
            if (SuspendChange != 0)
            {
                return;
            }

            PresetMode Value = (PresetMode)(cmbPreset.SelectedItem as ComboBoxItem).Tag;

            cmbPreset.Background = GetPresetColor(Value, this);

            SetPresetMode(Value, out rule.OnState, out rule.OffState);

            RuleChanged?.Invoke(this, new EventArgs());
        }
Esempio n. 4
0
 void ItemSettingComponent_Inputed(IFocusable sender, InputEventArgs args)
 {
     if (args.InputInfo.IsPressed(ButtonType.Cross))
     {
         sound.Play(PPDSetting.DefaultSounds[2], -1000);
         FocusManager.RemoveFocus();
     }
     else if (args.InputInfo.IsPressed(ButtonType.Down))
     {
         if (!CurrentSelectedComponent.Down())
         {
             CurrentSelectedComponent.Selected = false;
             gridSelection.Down();
             CurrentSelectedComponent.Selected = true;
             sound.Play(PPDSetting.DefaultSounds[0], -1000);
         }
         else
         {
             sound.Play(PPDSetting.DefaultSounds[3], -1000);
         }
     }
     else if (args.InputInfo.IsPressed(ButtonType.Up))
     {
         if (!CurrentSelectedComponent.Up())
         {
             CurrentSelectedComponent.Selected = false;
             gridSelection.Up();
             CurrentSelectedComponent.Selected = true;
             sound.Play(PPDSetting.DefaultSounds[0], -1000);
         }
         else
         {
             sound.Play(PPDSetting.DefaultSounds[3], -1000);
         }
     }
     else if (args.InputInfo.IsPressed(ButtonType.Left))
     {
         if (!CurrentSelectedComponent.Left())
         {
             CurrentSelectedComponent.Selected = false;
             gridSelection.Left();
             CurrentSelectedComponent.Selected = true;
             sound.Play(PPDSetting.DefaultSounds[0], -1000);
         }
         else
         {
             sound.Play(PPDSetting.DefaultSounds[3], -1000);
         }
     }
     else if (args.InputInfo.IsPressed(ButtonType.Right))
     {
         if (!CurrentSelectedComponent.Right())
         {
             CurrentSelectedComponent.Selected = false;
             gridSelection.Right();
             CurrentSelectedComponent.Selected = true;
             sound.Play(PPDSetting.DefaultSounds[0], -1000);
         }
         else
         {
             sound.Play(PPDSetting.DefaultSounds[3], -1000);
         }
     }
     else if (args.InputInfo.IsPressed(ButtonType.Circle))
     {
         if (CurrentSelectedComponent == okButton)
         {
             SetRule();
             if (RuleChanged != null)
             {
                 RuleChanged.Invoke(this, EventArgs.Empty);
             }
             sound.Play(PPDSetting.DefaultSounds[1], -1000);
         }
         else if (CurrentSelectedComponent == cancelButton)
         {
             FocusManager.RemoveFocus();
         }
         else
         {
             CurrentSelectedComponent.Checked = !CurrentSelectedComponent.Checked;
             sound.Play(PPDSetting.DefaultSounds[3], -1000);
         }
     }
 }
 protected virtual void OnRuleChanged(string obj)
 {
     RuleChanged?.Invoke(obj);
 }
Esempio n. 6
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 protected virtual void OnRuleChanged(VersionUpdateRule rule) => RuleChanged?.Invoke(rule);