Esempio n. 1
0
 private void SetupStateRecord(RubeScene scene)
 {
     foreach (var name in scene.BodiesNames)
     {
         var body = scene.GetBody(name);
         if (body.BodyType == BodyType.Dynamic)
             Add(new BodyStateRecorder(body, name));
     }
 }
Esempio n. 2
0
 private void SetupTail(RubeScene scene, Body body)
 {
     var tails = new List<Body>();
     for (var i = 1; i <= 3; i++)
     {
         var b = scene.GetBody("tail" + i);
         tails.Add(b);
     }
     Add(new Tail(body, tails));
 }