public async ValueTask SetColorAsync(ColorType color) { PlayerInfo.Color = color; using var writer = _game.StartRpc(NetId, RpcCalls.SetColor); Rpc08SetColor.Serialize(writer, color); await _game.FinishRpcAsync(writer); }
public override async ValueTask <bool> HandleRpcAsync(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader) { switch (call) { case RpcCalls.PlayAnimation: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc00PlayAnimation.Deserialize(reader, out TaskTypes task); break; } case RpcCalls.CompleteTask: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc01CompleteTask.Deserialize(reader, out uint taskId); await HandleCompleteTask(sender, taskId); break; } case RpcCalls.SyncSettings: { if (!await ValidateHost(call, sender)) { return(false); } Rpc02SyncSettings.Deserialize(reader, Game.Options); break; } case RpcCalls.SetInfected: { if (!await ValidateOwnership(call, sender) || !await ValidateHost(call, sender)) { return(false); } Rpc03SetInfected.Deserialize(reader, out ReadOnlyMemory <byte> infectedIds); await HandleSetInfected(infectedIds); break; } case RpcCalls.CheckName: { if (!await ValidateOwnership(call, sender) || !await ValidateCmd(call, sender, target)) { return(false); } Rpc05CheckName.Deserialize(reader, out var name); return(await HandleCheckName(sender, name)); } case RpcCalls.SetName: { if (!await ValidateHost(call, sender)) { return(false); } Rpc06SetName.Deserialize(reader, out var name); return(await HandleSetName(sender, name)); } case RpcCalls.CheckColor: { if (!await ValidateOwnership(call, sender) || !await ValidateCmd(call, sender, target)) { return(false); } Rpc07CheckColor.Deserialize(reader, out ColorType color); return(await HandleCheckColor(sender, color)); } case RpcCalls.SetColor: { if (!await ValidateHost(call, sender)) { return(false); } Rpc08SetColor.Deserialize(reader, out ColorType color); return(await HandleSetColor(sender, color)); } case RpcCalls.SetHat: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc09SetHat.Deserialize(reader, out HatType hat); return(await HandleSetHat(sender, hat)); } case RpcCalls.SetSkin: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc10SetSkin.Deserialize(reader, out SkinType skin); return(await HandleSetSkin(sender, skin)); } case RpcCalls.ReportDeadBody: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc11ReportDeadBody.Deserialize(reader, out byte targetId); break; } case RpcCalls.MurderPlayer: { if (!await ValidateOwnership(call, sender) || !await ValidateImpostor(call, sender, PlayerInfo)) { return(false); } Rpc12MurderPlayer.Deserialize(reader, Game, out IInnerPlayerControl? murdered); return(await HandleMurderPlayer(sender, murdered)); } case RpcCalls.SendChat: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc13SendChat.Deserialize(reader, out var message); return(await HandleSendChat(sender, message)); } case RpcCalls.StartMeeting: { if (!await ValidateHost(call, sender)) { return(false); } Rpc14StartMeeting.Deserialize(reader, out byte targetId); await HandleStartMeeting(targetId); break; } case RpcCalls.SetScanner: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc15SetScanner.Deserialize(reader, out bool on, out byte scannerCount); break; } case RpcCalls.SendChatNote: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc16SendChatNote.Deserialize(reader, out byte playerId, out ChatNoteType chatNoteType); break; } case RpcCalls.SetPet: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc17SetPet.Deserialize(reader, out PetType pet); return(await HandleSetPet(sender, pet)); } case RpcCalls.SetStartCounter: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc18SetStartCounter.Deserialize(reader, out int sequenceId, out sbyte startCounter); return(await HandleSetStartCounter(sender, sequenceId, startCounter)); } case RpcCalls.UsePlatform: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc32UsePlatform.Deserialize(reader); break; } default: return(await base.HandleRpcAsync(sender, target, call, reader)); } return(true); }
public override async ValueTask <bool> HandleRpcAsync(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader) { switch (call) { case RpcCalls.PlayAnimation: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc00PlayAnimation.Deserialize(reader, out var task); break; } case RpcCalls.CompleteTask: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc01CompleteTask.Deserialize(reader, out var taskId); await HandleCompleteTask(sender, taskId); break; } case RpcCalls.SyncSettings: { if (!await ValidateHost(call, sender)) { return(false); } Rpc02SyncSettings.Deserialize(reader, _game.Options); break; } case RpcCalls.SetInfected: { if (!await ValidateOwnership(call, sender) || !await ValidateHost(call, sender)) { return(false); } Rpc03SetInfected.Deserialize(reader, out var infectedIds); await HandleSetInfected(infectedIds); break; } case RpcCalls.CheckName: { if (!await ValidateOwnership(call, sender) || !await ValidateCmd(call, sender, target)) { return(false); } Rpc05CheckName.Deserialize(reader, out var name); return(await HandleCheckName(sender, name)); } case RpcCalls.SetName: { if (!await ValidateHost(call, sender)) { return(false); } Rpc06SetName.Deserialize(reader, out var name); return(await HandleSetName(sender, name)); } case RpcCalls.CheckColor: { if (!await ValidateOwnership(call, sender) || !await ValidateCmd(call, sender, target)) { return(false); } Rpc07CheckColor.Deserialize(reader, out var color); return(await HandleCheckColor(sender, color)); } case RpcCalls.SetColor: { if (!await ValidateHost(call, sender)) { return(false); } Rpc08SetColor.Deserialize(reader, out var color); return(await HandleSetColor(sender, color)); } case RpcCalls.SetHat: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc09SetHat.Deserialize(reader, out var hat); return(await HandleSetHat(sender, hat)); } case RpcCalls.SetSkin: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc10SetSkin.Deserialize(reader, out var skin); return(await HandleSetSkin(sender, skin)); } case RpcCalls.ReportDeadBody: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc11ReportDeadBody.Deserialize(reader, out var targetId); break; } case RpcCalls.MurderPlayer: { if (!await ValidateOwnership(call, sender) || !await ValidateImpostor(RpcCalls.MurderPlayer, sender, PlayerInfo)) { return(false); } Rpc12MurderPlayer.Deserialize(reader, _game, out var murdered); return(await HandleMurderPlayer(sender, murdered)); } case RpcCalls.SendChat: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc13SendChat.Deserialize(reader, out var message); return(await HandleSendChat(sender, message)); } case RpcCalls.StartMeeting: { if (!await ValidateHost(call, sender)) { return(false); } Rpc14StartMeeting.Deserialize(reader, out var targetId); await HandleStartMeeting(targetId); break; } case RpcCalls.SetScanner: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc15SetScanner.Deserialize(reader, out var on, out var scannerCount); break; } case RpcCalls.SendChatNote: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc16SendChatNote.Deserialize(reader, out var playerId, out var chatNoteType); break; } case RpcCalls.SetPet: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc17SetPet.Deserialize(reader, out var pet); return(await HandleSetPet(sender, pet)); } case RpcCalls.SetStartCounter: { if (!await ValidateOwnership(call, sender)) { return(false); } Rpc18SetStartCounter.Deserialize(reader, out var sequenceId, out var startCounter); return(await HandleSetStartCounter(sender, sequenceId, startCounter)); } case RpcCalls.CustomRpc: return(await HandleCustomRpc(reader, _game)); default: return(await UnregisteredCall(call, sender)); } return(true); }