Esempio n. 1
0
    static void Solve(int size, int forbidden, int seed)
    {
        RoutingModel routing = new RoutingModel(size, 1);

        // Setting first solution heuristic (cheapest addition).
        routing.SetFirstSolutionStrategy(RoutingModel.ROUTING_PATH_CHEAPEST_ARC);

        // Setting the cost function.
        // Put a permanent callback to the distance accessor here. The callback
        // has the following signature: ResultCallback2<int64, int64, int64>.
        // The two arguments are the from and to node inidices.
        RandomManhattan distances = new RandomManhattan(size, seed);

        routing.SetCost(distances);

        // Forbid node connections (randomly).
        Random randomizer            = new Random();
        long   forbidden_connections = 0;

        while (forbidden_connections < forbidden)
        {
            long from = randomizer.Next(size - 1);
            long to   = randomizer.Next(size - 1) + 1;
            if (routing.NextVar(from).Contains(to))
            {
                Console.WriteLine("Forbidding connection {0} -> {1}", from, to);
                routing.NextVar(from).RemoveValue(to);
                ++forbidden_connections;
            }
        }

        // Add dummy dimension to test API.
        routing.AddDimension(new ConstantCallback(),
                             size + 1,
                             size + 1,
                             true,
                             "dummy");

        // Solve, returns a solution if any (owned by RoutingModel).
        Assignment solution = routing.Solve();

        if (solution != null)
        {
            // Solution cost.
            Console.WriteLine("Cost = {0}", solution.ObjectiveValue());
            // Inspect solution.
            // Only one route here; otherwise iterate from 0 to routing.vehicles() - 1
            int route_number = 0;
            for (long node = routing.Start(route_number);
                 !routing.IsEnd(node);
                 node = solution.Value(routing.NextVar(node)))
            {
                Console.Write("{0} -> ", node);
            }
            Console.WriteLine("0");
        }
    }
Esempio n. 2
0
        public override void Solve()
        {
            var pparser = new Pparser(FpatIn);
            int n, l;

            pparser.Fetch(out n, out l);
            var rgnode = pparser.FetchN <string>(n);

            rgnode.Insert(0, "X");
            var model = new RoutingModel(n, 1);

            model.SetFirstSolutionStrategy(RoutingModel.ROUTING_GLOBAL_CHEAPEST_ARC);
            //model.SetMetaheuristic(RoutingModel.ROUTING_TABU_SEARCH);
            model.SetCost(new NodeEval(rgnode.ToArray()));
            model.SetDepot(0);
            for (int i = 0; i < n; i++)
            {
                var varI = model.NextVar(i);
                for (int j = 0; j < n; j++)
                {
                    if (i == j)
                    {
                        continue;
                    }
                    if (!NodeEval.FMatch(rgnode[i], rgnode[j]))
                    {
                        varI.RemoveValue(j);
                    }
                }
            }
            Console.WriteLine("solving");

            Assignment solution = model.Solve();

            model.UpdateTimeLimit(1000 * 60 * 3);
            if (solution != null)
            {
                // Solution cost.
                Console.WriteLine("Cost = {0}", solution.ObjectiveValue());
                for (var inode = (int)model.Start(0); !model.IsEnd(inode); inode = (int)solution.Value(model.NextVar(inode)))
                {
                    Console.WriteLine(rgnode[inode]);
                }
                Console.WriteLine("0");
            }
        }