public StaticCameraPath(Routines.Animation animation, TimeSpan duration, ImmutableTransform @from, ImmutableTransform to) { _animation = animation; _duration = duration; _from = @from; _to = to; }
private static IEnumerator <WaitCommand> Fade(IClock clock, TimeSpan duration, Routines.Animation animation, Action <float> fader) { yield return(Routines.Animate(clock.PollDeltaTime, duration, fader, animation).AsWaitCommand()); }