public void Save() { RoundsGameConfig cfg = game.GetConfig(); cfg.StartImmediately = cbStart.Checked; cfg.MapInHeartbeat = cbMap.Checked; cfg.SetMainLevel = cbMain.Checked; cfg.Save(); }
public void Save() { RoundsGameConfig cfg = game.GetConfig(); cfg.StartImmediately = cbStart.Checked; cfg.MapInHeartbeat = cbMap.Checked; cfg.SetMainLevel = cbMain.Checked; try { cfg.Save(); } catch (Exception ex) { Logger.LogError("Error saving " + game.GameName + " settings", ex); } }