public static Vector2 FloorTo(Vector2 v1, Vector2 v2) { return(new Vector2(RoundingHelper.FloorTo(v1.x, v2.x), RoundingHelper.FloorTo(v1.y, v2.y))); }
public static Vector2 FloorTo(Vector2 v1, Vector2 v2) { return(new Vector2(RoundingHelper.FloorTo(v1.x, v2.x), RoundingHelper.FloorTo(v1.y, v2.y))); }