private void Awake() { roundCheck = RoundCheck.Instance; if (player2) { matchDetails1 = IconCollection.Instance.matchDetails; } }
private void Awake() { DontDestroyOnLoad(this); Instance = this; }
private void Awake() { roundCheck = RoundCheck.Instance; if (player2) { matchDetails1 = IconCollection.Instance.matchDetails; } }
private void Awake() { DontDestroyOnLoad(this); Instance = this; }