Esempio n. 1
0
 public void SetArcDegrees(float degs)
 {
     degs = Rotations.ClipDegrees(degs);
     arc  = degs / 360f;
     if (img != null)
     {
         img.fillAmount = arc;
     }
 }
Esempio n. 2
0
    void UpdateSelection(float lockRot)
    {
        float twixtThreeSixty = Rotations.ClipDegrees(lockRot);
        int   intDegrees      = Convert.ToInt32(twixtThreeSixty);  //don't really trust Mathf.Round to cast to an int properly

        intDegrees /= 60;
        if (intDegrees == 6)
        {
            intDegrees--;
        }                                   //is now 0 through 5
        selectedIndex = intDegrees;         //don't think i need to offset it?
    }