private void OnTriggerEnter(Collider target)
 {
     if (target.CompareTag(Tags.PLAYER_TAG))
     {
         rotatingPlatform.ActivateRotation();
     }
 }
Esempio n. 2
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 void OnTriggerEnter(Collider other)
 {
     if (other.CompareTag(TagManager.PLAYER))
     {
         m_RotatingPlatform.ActivateRotation();
         m_SoundFX.PlayAudio(true);
     }
 }
    } // move platform

    public void ActivateMovement()
    {
        can_Move = true;

        // play sound fx
        soundFX.PlayAudio(true);

        // rotate
        if (activateRotation)
        {
            rotatePlatform.ActivateRotation();
        }
    }
Esempio n. 4
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    // Provide the functionality of movement to the platform
    public void ActivateMovementToFinal()
    {
        m_CanMove = true;

        // play sound
        m_PlatformSoundFX.PlayAudio(true);
        // rotate

        if (m_ActivateRotation)
        {
            m_RotatingPlatform.ActivateRotation();
        }
    }