public override void Perform()
        {
            RotateTransform3D RotateTransform3D = GetRotateTransform3DFromViewport3D(Viewport3D);

            switch (PropertyToAnimate)
            {
            case Properties.CenterXProperty:
                RotateTransform3D.BeginAnimation(RotateTransform3D.CenterXProperty, DoubleAnimation, HandoffBehavior);
                break;

            case Properties.CenterYProperty:
                RotateTransform3D.BeginAnimation(RotateTransform3D.CenterYProperty, DoubleAnimation, HandoffBehavior);
                break;

            case Properties.CenterZProperty:
                RotateTransform3D.BeginAnimation(RotateTransform3D.CenterZProperty, DoubleAnimation, HandoffBehavior);
                break;
            }
        }
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        public void Rotate(double angle)
        {
            RotateTransform3D _rotateTransform = new RotateTransform3D();
            var _axisAngleRotation3D           = new AxisAngleRotation3D {
                Axis = new Vector3D(0, 1, 0), Angle = 360 - angle
            };

            this.DressCamera.Transform = _rotateTransform;
            Rotation3DAnimation _rotateAnimation = new Rotation3DAnimation(_axisAngleRotation3D, TimeSpan.FromSeconds(0));

            _rotateTransform.BeginAnimation(RotateTransform3D.RotationProperty, _rotateAnimation);
        }
        public static void AnimateRotation(ModelVisual3D model, Rotation3D oldRotation, Rotation3D newRotation, Vector3D center)
        {
            RotateTransform3D transform = new RotateTransform3D(oldRotation, center.ToPoint3D());

            Rotation3DAnimation animation = new Rotation3DAnimation(oldRotation, newRotation, AnimationDuration)
            {
                AccelerationRatio = AnimationAccelerationRatio,
                DecelerationRatio = AnimationDecelerationRatio,
                FillBehavior      = FillBehavior.HoldEnd
            };

            transform.BeginAnimation(RotateTransform3D.RotationProperty, animation);

            AddTransformationAnimation(model, transform);
        }
Esempio n. 4
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        public void startAnimation()
        {
            mydefaultAnimation.From         = startRotation;
            mydefaultAnimation.To           = endRotation;
            mydefaultAnimation.Duration     = new Duration(TimeSpan.FromMilliseconds(3000));
            mydefaultAnimation.FillBehavior = FillBehavior.HoldEnd;

            baseRotateTransform3D.BeginAnimation(RotateTransform3D.RotationProperty, mydefaultAnimation);
            myprocTransformGroup.Children.Add(baseRotateTransform3D);
            topModelVisual3D.Transform = myprocTransformGroup;

            //Update text boxes
            //TransformMatrix.Text = myprocTransformGroup.Value.ToString();
            //TransformMatrix.Text = baseRotateTransform3D.Value.ToString();

            AxisAngleString.Text = endQuaternion.ToString();
            //resulting string is (x,y,z,w)
        }
Esempio n. 5
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        private Transform3D CreateAnimatedTransform1(Vector3D translate, Vector3D axis, double speed = 4)
        {
            var lightTrafo = new Transform3DGroup();

            lightTrafo.Children.Add(new TranslateTransform3D(translate));

            var rotateAnimation = new Rotation3DAnimation {
                RepeatBehavior = RepeatBehavior.Forever,
                By             = new AxisAngleRotation3D(axis, 90),
                Duration       = TimeSpan.FromSeconds(speed / 4),
                IsCumulative   = true,
            };

            var rotateTransform = new RotateTransform3D();

            rotateTransform.BeginAnimation(RotateTransform3D.RotationProperty, rotateAnimation);
            lightTrafo.Children.Add(rotateTransform);

            return(lightTrafo);
        }