Esempio n. 1
0
    private void OnDrawGizmosSelected()
    {
        Vector3 capsuleCenter = transform.position;
        float   pointDist     = capsuleHeight / 2 - capsuleRadius;

        DebugExtentions.DebugCapsule(capsuleCenter + pointDist * Vector3.down, capsuleCenter + pointDist * Vector3.up, Color.green, capsuleRadius);
    }
Esempio n. 2
0
    // Update is called once per frame
    void Update()
    {
        Vector3 capsuleCenter = transform.position;
        float   pointDist     = capsuleHeight / 2 - capsuleRadius;

        DebugExtentions.DebugCapsule(capsuleCenter + pointDist * Vector3.down, capsuleCenter + pointDist * Vector3.up, Color.green, capsuleRadius);
        DebugExtentions.DebugCircle(capsuleCenter + capsuleHeight / 2 * Vector3.down, Vector3.up, Color.green, capsuleRadius);
    }