Esempio n. 1
0
 virtual public void SetLocalScale(Vector3f scale)
 {
     if (SupportsScaling)
     {
         RootGameObject.SetLocalScale(scale);
         increment_timestamp();
         if (OnTransformModified != null)
         {
             OnTransformModified(this);
         }
     }
 }
Esempio n. 2
0
 public void SetSceneScale(float f)
 {
     RootGameObject.SetLocalScale(f * Vector3f.One);
 }