Esempio n. 1
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="gameTime"></param>
        /// <param name="suppressLayout"></param>
        /// <param name="forceLayout"></param>
        protected void UpdateUI(GameTime gameTime, bool suppressLayout = false, bool forceLayout = false)
        {
            SuppressLayout = suppressLayout;
            ForceLayout    = forceLayout;

            if (RootFrame != null)
            {
                RootFrame.UpdateInternal(gameTime, 0, 0);
            }
        }
Esempio n. 2
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="gameTime"></param>
        /// <param name="suppressLayout"></param>
        /// <param name="forceLayout"></param>
        protected void UpdateUI(GameTime gameTime, bool suppressLayout = false, bool forceLayout = false)
        {
            SuppressLayout = suppressLayout;
            ForceLayout    = forceLayout;

            touchProcessor.UpdateManipulations(gameTime);

            if (RootFrame != null)
            {
                RootFrame.UpdateInternal(gameTime);
            }
        }