Esempio n. 1
0
    public void OnRoomVariablesUpdate(BaseEvent evt)
    {
        if (HandleRecordToDisk(evt))
        {
            return;
        }
        switch (GameManager.Inst.LevelLoaded)
        {
        case GameManager.Level.BIZSIM:
            BizSimManager.Inst.OnRoomVariablesUpdate(evt);
            break;

        case GameManager.Level.ORIENT:
        case GameManager.Level.TEAMROOM:
            // These are handled by RoomVariableUrlController now.
            break;

        default:
            Debug.LogError("Room variable update not handled in level: " + (int)GameManager.Inst.LevelLoaded);
            break;
        }

        RoomVariableUrlController.HandleRoomVariableUpdate(evt);
        RoomVariableToEnable.HandleRoomVariableUpdate(evt);
    }
Esempio n. 2
0
    void HandleRoomVariableUpdate(UserVariable userVar)
    {
        switch (GameManager.Inst.LevelLoaded)
        {
        case GameManager.Level.ORIENT:
        case GameManager.Level.TEAMROOM:
            RoomVariableUrlController.HandleRoomVariableUpdate(userVar);
            break;

        default:
            Debug.LogError("Room variable update not handled for level: " + (int)GameManager.Inst.LevelLoaded);
            break;
        }
        RoomVariableToEnable.HandleRoomVariableUpdate(userVar);
    }