Esempio n. 1
0
    private void RoomRecived(RoomInfo room)
    {
        int index = RoomListingButtons.FindIndex(x => x.RoomName == room.Name);

        if (index == -1)
        {
            if (room.IsVisible && room.PlayerCount < room.MaxPlayers)
            {
                GameObject roomListingObj = Instantiate(RoomListingPrefab);
                roomListingObj.transform.SetParent(transform, false);

                RoomListing roomListing = roomListingObj.GetComponent <RoomListing>();
                RoomListingButtons.Add(roomListing);

                index = RoomListingButtons.Count - 1;
            }
        }
        if (index != -1)
        {
            RoomListing roomListing = RoomListingButtons[index];
            roomListing.SetRoomNameText(room.Name);
            roomListing.SetRoomPlayerCount(room.PlayerCount, room.MaxPlayers);
            roomListing.Updated = true;
        }
    }