//Functionality to Set Room Reservation protected void gvtwo_RowCommand(object sender, GridViewCommandEventArgs e) { switch (((Button)e.CommandSource).CommandName) { case "Reserve": String s = e.CommandArgument.ToString(); int RoomID; int.TryParse(s, out RoomID); QMRServiceReference.qmrserviceSoapClient client = new QMRServiceReference.qmrserviceSoapClient(); client.ReserveRoom(RoomID, true); gvtwo.DataSource = client.GetListRooms(); gvtwo.DataBind(); Label1.Text = RoomID.ToString(); break; default: break; } }
public override int GetHashCode() { int hash = 1; if (RoomID != 0) { hash ^= RoomID.GetHashCode(); } if (Type != global::AiTankArenaServer.PlayerType.Warrior) { hash ^= Type.GetHashCode(); } if (MyPlayerName.Length != 0) { hash ^= MyPlayerName.GetHashCode(); } if (SpawnPointID != 0) { hash ^= SpawnPointID.GetHashCode(); } hash ^= weapons_.GetHashCode(); if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
public List <HotelOrderModel> List() { var Today = DateTime.Now; var model = new List <HotelOrderModel>(); using (var db = new MyAnythingEntities()){ model = (from order in db.OrderMaster join room in db.Room on order.ProductId equals room.ID join pay in db.PayGo on order.MerchantOrderNo equals pay.MerchantOrderNo into paygo from x in paygo.DefaultIfEmpty() where RoomID.Contains(room.ID) && (string.IsNullOrEmpty(SearchKey) || (order.Name.Contains(SearchKey) || order.Tel.Contains(SearchKey) || order.MerchantOrderNo.Contains(SearchKey))) select new HotelOrderModel { CheckInDate = order.CheckIn, CheckOutDate = order.CheckOut, ID = order.ID, MerchantOrderNo = order.MerchantOrderNo, OrderTel = order.Tel, OrderName = order.Name, PaymentType = order.PaymentType, PayStatus = (order.ExpireDate != null && order.Status == OrderType.Unpaid.ToString() && DateTime.Compare(order.ExpireDate.Value, Today) < 0)? "超過繳款期限" : (order.Status == OrderType.Paid.ToString() ? "付款完成" : (order.Status == OrderType.Expired.ToString() ? "超過繳款期限" : "未付款")), RoomName = order.ProductName, Created = order.Created, Quantity = order.Quantity, Amt = order.PayAmt, Bonus = order.BonusAmt, OrderAmt = order.Amount }).ToList(); } return(model); }
protected override void LoadComplete() { base.LoadComplete(); if (RoomID.Value == null) { statusElements.ForEach(e => e.FadeOut()); } RoomID.BindValueChanged(id => { if (id.NewValue == null) { statusElements.ForEach(e => e.FadeOut(100)); } else { statusElements.ForEach(e => e.FadeIn(100)); } }, true); RoomName.BindValueChanged(name => { roomName.Text = name.NewValue ?? "No room selected"; }, true); }
public override int GetHashCode() { int hash = 1; if (UserID != 0) { hash ^= UserID.GetHashCode(); } if (GameID != 0) { hash ^= GameID.GetHashCode(); } if (RoomID != 0UL) { hash ^= RoomID.GetHashCode(); } if (Flag != 0) { hash ^= Flag.GetHashCode(); } hash ^= dstUids_.GetHashCode(); if (CpProto.Length != 0) { hash ^= CpProto.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (RoomID != 0UL) { hash ^= RoomID.GetHashCode(); } if (StartTS != 0UL) { hash ^= StartTS.GetHashCode(); } if (DelayMS != 0) { hash ^= DelayMS.GetHashCode(); } if (CacheMS != 0) { hash ^= CacheMS.GetHashCode(); } if (MaxAudiences != 0) { hash ^= MaxAudiences.GetHashCode(); } if (CurAudiences != 0) { hash ^= CurAudiences.GetHashCode(); } if (PeakAudiences != 0) { hash ^= PeakAudiences.GetHashCode(); } hash ^= lastAudiences_.GetHashCode(); return(hash); }
void OnTriggerEnter(Collider other) { if (other.gameObject.isStatic) { currRoom = other.gameObject.GetComponent <RoomID> (); currRoomNum = currRoom.roomID; Debug.Log("Entered room: " + currRoomNum); } }
public void OpenConnection(Direction direction, RoomID toRoom) { if (!IsInitialized) { throw new InvalidOperationException(EngineNotInitialized); } if (!this.player !.CurrentRoom.Connections.ContainsKey(direction)) { this.player !.CurrentRoom.Connections[direction] = this.rooms ![toRoom];
public override int GetHashCode() { int hash = 1; if (RoomID != 0) { hash ^= RoomID.GetHashCode(); } hash ^= rankUsers_.GetHashCode(); return(hash); }
/// <summary> /// Finds the room object from a room ID /// </summary> /// <param name="aID">Room ID</param> /// <returns>Room object</returns> private static Room GetRoomFromID(RoomID aID) { foreach (Room lRoom in _ListRooms) { if (lRoom.Id == aID.ID) { return(lRoom); } } return(null); }
/// <summary> /// room can be comapred with another room or with integer /// </summary> public int CompareTo(object obj) { if (obj is Room) { return(RoomID.CompareTo(((Room)(obj)).RoomID)); } else if (obj is int) { return(RoomID.CompareTo(obj)); } else { throw new ArgumentException("obj must be \"Room\""); } }
public override int GetHashCode() { int hash = 1; if (RoomID != 0) { hash ^= RoomID.GetHashCode(); } hash ^= playerTokens_.GetHashCode(); if (RoomName.Length != 0) { hash ^= RoomName.GetHashCode(); } return(hash); }
/// <summary> /// Connects a client to a room as the second player. /// </summary> /// <param name="aOperationData">Json string for room ID</param> /// <param name="aClient">Client to connect as second player</param> private static void ConnectToRoomAsSecondPlayer(string aOperationData, TcpServerClient aClient) { RoomID ID = new RoomID(); //DataProcessor.DeserializeRoomID(aOperationData); ID.ID = aOperationData; GetRoomFromID(ID).AddSecondPlayer(aClient); Thread.Sleep(5); if (GetRoomFromID(ID).Status == Room.RoomState.PLAYING) { SendData(aClient, MESSAGE_CONFIRMED); } else { SendData(aClient, MESSAGE_ERROR); } }
public void Clear() { MapID = 0; if (Pos != null) { Pos.Clear(); } if (Rotation != null) { Rotation.Clear(); } PosType = 0; NodeID = 0; if (RoomID != null) { RoomID.Clear(); } DynamicEnterType = 0; }
public override int GetHashCode() { int hash = 1; if (PushType != 0) { hash ^= PushType.GetHashCode(); } if (GameID != 0) { hash ^= GameID.GetHashCode(); } if (RoomID != 0UL) { hash ^= RoomID.GetHashCode(); } hash ^= dstUids_.GetHashCode(); if (CpProto.Length != 0) { hash ^= CpProto.GetHashCode(); } return(hash); }
public async void Message(IPlayer player, string message) { if (player == null) { throw new ArgumentNullException(nameof(player)); } if (string.IsNullOrEmpty(message)) { return; } var args = new object[2]; args[0] = message; args[1] = player.Name; string action; if (RoomID.Contains("LOBBYCHAT")) { action = "MSG|LOBBY"; } else { action = "MSG|TABLE"; } //Loop all players and tell a player left foreach (var roomPlayer in Players) { var encoded = Encoding.UTF8.GetBytes( JsonConvert.SerializeObject(new RoomMessage(player.PlayerId, action, args))); var buffers = new ArraySegment <Byte>(encoded, 0, encoded.Length); await roomPlayer.Socket.SendAsync(buffers, WebSocketMessageType.Text, true, CancellationToken.None) .ConfigureAwait(false); } }
private GreenCrystal(AnimateID id, RoomID startRoom) : base(id, startRoom) { }
private void load() { RoomID.BindValueChanged(_ => updateParticipants(), true); }
private void load(OsuColour colours) { InternalChildren = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = OsuColour.FromHex(@"343138"), }, new GridContainer { RelativeSizeAxes = Axes.Both, RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize), new Dimension(GridSizeMode.Distributed), }, Content = new[] { new Drawable[] { new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, Children = new Drawable[] { new Container { RelativeSizeAxes = Axes.X, Height = 200, Masking = true, Children = new Drawable[] { new MultiplayerBackgroundSprite { RelativeSizeAxes = Axes.Both }, new Box { RelativeSizeAxes = Axes.Both, Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)), }, new Container { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding(20), Children = new Drawable[] { participantCount = new ParticipantCountDisplay { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, }, name = new OsuSpriteText { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Font = OsuFont.GetFont(size: 30), Current = RoomName }, }, }, }, }, new StatusColouredContainer(transition_duration) { RelativeSizeAxes = Axes.X, Height = 5, Child = new Box { RelativeSizeAxes = Axes.Both } }, new Container { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = OsuColour.FromHex(@"28242d"), }, new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, LayoutDuration = transition_duration, Padding = contentPadding, Spacing = new Vector2(0f, 5f), Children = new Drawable[] { new StatusColouredContainer(transition_duration) { AutoSizeAxes = Axes.Both, Child = new StatusText { Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14), } }, beatmapTypeInfo = new BeatmapTypeInfo(), }, }, }, }, new Container { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Padding = contentPadding, Children = new Drawable[] { participantInfo = new ParticipantInfo(), }, }, }, }, }, new Drawable[] { new MatchParticipants { RelativeSizeAxes = Axes.Both, } } } } }; Status.BindValueChanged(_ => updateStatus(), true); RoomID.BindValueChanged(_ => updateStatus(), true); }
private void load(OsuColour colours) { InternalChildren = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = Color4Extensions.FromHex(@"28242d"), }, new GridContainer { RelativeSizeAxes = Axes.Both, RowDimensions = new[] { new Dimension(), new Dimension(GridSizeMode.AutoSize), }, Content = new[] { new Drawable[] { new OsuScrollContainer { Padding = new MarginPadding { Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING, Vertical = 10 }, RelativeSizeAxes = Axes.Both, Children = new[] { new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, Spacing = new Vector2(0, 10), Children = new Drawable[] { new Container { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Padding = new MarginPadding { Horizontal = WaveOverlayContainer.WIDTH_PADDING }, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Children = new Drawable[] { new SectionContainer { Padding = new MarginPadding { Right = FIELD_PADDING / 2 }, Children = new[] { new Section("Room name") { Child = NameField = new SettingsTextBox { RelativeSizeAxes = Axes.X, TabbableContentContainer = this, }, }, new Section("Room visibility") { Alpha = disabled_alpha, Child = AvailabilityPicker = new RoomAvailabilityPicker { Enabled = { Value = false } }, }, new Section("Game type") { Child = new FillFlowContainer { AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, Direction = FillDirection.Vertical, Spacing = new Vector2(7), Children = new Drawable[] { TypePicker = new MatchTypePicker { RelativeSizeAxes = Axes.X, }, typeLabel = new OsuSpriteText { Font = OsuFont.GetFont(size: 14), Colour = colours.Yellow }, }, }, }, }, }, new SectionContainer { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Padding = new MarginPadding { Left = FIELD_PADDING / 2 }, Children = new[] { new Section("Max participants") { Alpha = disabled_alpha, Child = MaxParticipantsField = new SettingsNumberTextBox { RelativeSizeAxes = Axes.X, TabbableContentContainer = this, ReadOnly = true, }, }, new Section("Password (optional)") { Child = PasswordTextBox = new SettingsPasswordTextBox { RelativeSizeAxes = Axes.X, TabbableContentContainer = this, }, }, } } }, }, initialBeatmapControl = new BeatmapSelectionControl { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, RelativeSizeAxes = Axes.X, Width = 0.5f } } } }, }, }, new Drawable[] { new Container { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Y = 2, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = Color4Extensions.FromHex(@"28242d").Darken(0.5f).Opacity(1f), }, new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, Spacing = new Vector2(0, 20), Margin = new MarginPadding { Vertical = 20 }, Padding = new MarginPadding { Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING }, Children = new Drawable[] { ApplyButton = new CreateOrUpdateButton { Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, Size = new Vector2(230, 55), Enabled = { Value = false }, Action = apply, }, ErrorText = new OsuSpriteText { Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, Alpha = 0, Depth = 1, Colour = colours.RedDark } } } } } } } }, loadingLayer = new LoadingLayer(true) }; TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue.GetLocalisableDescription(), true); RoomName.BindValueChanged(name => NameField.Text = name.NewValue, true); Availability.BindValueChanged(availability => AvailabilityPicker.Current.Value = availability.NewValue, true); Type.BindValueChanged(type => TypePicker.Current.Value = type.NewValue, true); MaxParticipants.BindValueChanged(count => MaxParticipantsField.Text = count.NewValue?.ToString(), true); RoomID.BindValueChanged(roomId => initialBeatmapControl.Alpha = roomId.NewValue == null ? 1 : 0, true); Password.BindValueChanged(password => PasswordTextBox.Text = password.NewValue ?? string.Empty, true); operationInProgress.BindTo(ongoingOperationTracker.InProgress); operationInProgress.BindValueChanged(v => { if (v.NewValue) { loadingLayer.Show(); } else { loadingLayer.Hide(); } }); }
private Lava(AnimateID id, RoomID startRoom) : base(id, startRoom) { }
private HellHound(AnimateID id, RoomID startRoom, int strikeCount) : base(id, startRoom, strikeCount) { }
public void Update() { Vector2i mouseScreenPos = Mouse.GetPosition(Program.app); Vector2i mouseActualPos = Mouse.GetPosition(Program.app) - new Vector2i((int)Game.ship.LayoutData.X_OFFSET * 35, (int)Game.ship.LayoutData.Y_OFFSET * 35); switch (cursorMode) { case CursorMode.None: if (Mouse.IsButtonPressed(Mouse.Button.Left) && lastLMBState == false) { // Single click somewhere! if (Mouse.GetPosition(Program.app).X >= GUIStartX) { GUIClick(mouseScreenPos); } else { // Single click on the screen! bool clickedADoor = false; foreach (FTLDoor tempDoor in ShipDoors) { if (tempDoor.WasClicked(new Vector2f(mouseActualPos.X, mouseActualPos.Y))) { clickedADoor = true; selectedDoor = tempDoor; cursorMode = CursorMode.DoorSelected; selectedDoor.selected = true; break; } } if (clickedADoor == false) { bool clickedARoom = false; foreach (FTLRoom tempRoom in ShipRooms) { if (tempRoom.WasClicked(new Vector2f(mouseActualPos.X, mouseActualPos.Y))) { selectedRoom = tempRoom; cursorMode = CursorMode.RoomSelected; selectedRoom.selected = true; clickedARoom = true; break; } } if (clickedARoom == false) { if (selectedRoom != null) { selectedRoom.selected = false; selectedRoom = null; cursorMode = CursorMode.None; } } } } } break; case CursorMode.RoomSelected: if (Mouse.IsButtonPressed(Mouse.Button.Right)) { // Work out which tile we clicked Vector2i tileClicked = new Vector2i((mouseActualPos.X / 35), (mouseActualPos.Y / 35)); Vector2i diff = tileClicked - selectedRoom.position + new Vector2i(1, 1); if (diff.X > 0 && diff.Y > 0) { selectedRoom.size += diff - selectedRoom.size; } else { if (diff.X < 0) { selectedRoom.position.X += diff.X; selectedRoom.size.X -= diff.X; } if (diff.Y < 0) { selectedRoom.position.Y += diff.Y; selectedRoom.size.Y -= diff.Y; } } } if (lastLMBState == true && Mouse.IsButtonPressed(Mouse.Button.Left)) { selectedRoom.position = new Vector2i((mouseActualPos.X / 35), (mouseActualPos.Y / 35)); } else if (lastLMBState == false && Mouse.IsButtonPressed(Mouse.Button.Left)) { // Somewhere was clicked whilst a room was selected // Did we click the current room? if (selectedRoom.WasClicked(new Vector2f(mouseActualPos.X, mouseActualPos.Y))) { cursorMode = CursorMode.RoomSelected; } else { selectedRoom.selected = false; selectedRoom = null; cursorMode = CursorMode.None; } } break; case CursorMode.DoorSelected: if (lastLMBState == true && Mouse.IsButtonPressed(Mouse.Button.Left)) { selectedDoor.position = new Vector2i(mouseActualPos.X / 35, mouseActualPos.Y / 35); } else if (lastLMBState == false && Mouse.IsButtonPressed(Mouse.Button.Left)) { // Somewhere was clicked whilst a room was selected // Did we click the current room? if (selectedDoor.WasClicked(new Vector2f(mouseActualPos.X, mouseActualPos.Y))) { cursorMode = CursorMode.DoorSelected; } else { selectedDoor.selected = false; selectedDoor = null; cursorMode = CursorMode.None; } } break; case CursorMode.AddRoom: if (Mouse.IsButtonPressed(Mouse.Button.Left) && lastLMBState == false) { cursorMode = CursorMode.None; FTLRoom newRoom = new FTLRoom(new Vector2i(mouseActualPos.X / 35, mouseActualPos.Y / 35), new Vector2i(1, 1)); ShipRooms.Add(newRoom); newRoom.selected = true; if (selectedRoom != null) selectedRoom.selected = false; selectedRoom = newRoom; cursorMode = CursorMode.RoomSelected; if (Mouse.IsButtonPressed(Mouse.Button.Right)) { if (selectedRoom != null) selectedRoom.selected = false; selectedRoom = null; cursorMode = CursorMode.None; } } break; case CursorMode.AddDoor: if (Mouse.IsButtonPressed(Mouse.Button.Left) && lastLMBState == false) { cursorMode = CursorMode.None; FTLDoor newDoor = new FTLDoor(new Vector2i(mouseActualPos.X / 35, mouseActualPos.Y / 35), DoorHorizontal); ShipDoors.Add(newDoor); } if (Mouse.IsButtonPressed(Mouse.Button.Right)) { cursorMode = CursorMode.None; } break; case CursorMode.PlacingRoomFunc: if (setRoom == RoomID.None || Mouse.IsButtonPressed(Mouse.Button.Right)) { cursorMode = CursorMode.None; break; } if (Mouse.IsButtonPressed(Mouse.Button.Left) && lastLMBState == false) { foreach (FTLRoom tempRoom in ShipRooms) { if (tempRoom.WasClicked(new Vector2f(mouseActualPos.X, mouseActualPos.Y))) { // Are we placing a room? if (setRoom != RoomID.None) { ship.rooms[Enum.GetName(typeof(RoomID), setRoom)].location = tempRoom; setRoom = RoomID.None; break; } } } } break; case CursorMode.PlaceBGCursor: bgOffset = new Vector2f((int)mouseScreenPos.X - Game.ship.LayoutData.X_OFFSET * 35, (int)mouseScreenPos.Y - Game.ship.LayoutData.Y_OFFSET * 35); bgOffset -= new Vector2f(BaseTex.TextureRect.Width / 2, BaseTex.TextureRect.Height / 2); if (Mouse.IsButtonPressed(Mouse.Button.Left) && lastLMBState == false) { cursorMode = CursorMode.PlacedBGCursor; } break; case CursorMode.PlacedBGCursor: if (Mouse.IsButtonPressed(Mouse.Button.Left) && lastLMBState == false) { cursorMode = CursorMode.None; } if (Keyboard.IsKeyPressed(Keyboard.Key.Return)) { cursorMode = CursorMode.None; } break; default: break; } lastLMBState = Mouse.IsButtonPressed(Mouse.Button.Left); }
private Swelling(AnimateID id, RoomID startRoom) : base(id, startRoom) { }
private Vacuum(AnimateID id, RoomID startRoom) : base(id, startRoom) { }
private Swamp(AnimateID id, RoomID startRoom) : base(id, startRoom) { }
public void GUIClick(Vector2i mouseScreenPos) { // Single click on the GUI! if (btnAddRoom.WasClicked(mouseScreenPos)) { cursorMode = CursorMode.AddRoom; } if (btnAddDoor.WasClicked(mouseScreenPos)) { cursorMode = CursorMode.AddDoor; } if (btnLoadBase.WasClicked(mouseScreenPos)) { OpenFileDialog openTexDia = new OpenFileDialog(); openTexDia.DefaultExt = ".png"; openTexDia.Filter = "Base texture png (*.png)|*.png|All files|*.*"; openTexDia.ShowDialog(); if (openTexDia.FileName != "") { BaseTex = new Sprite(new Texture(openTexDia.FileName)); bgSize = new Vector2f(BaseTex.TextureRect.Width, BaseTex.TextureRect.Height); drawBase = true; } openTexDia.Dispose(); } if (btnOptions.WasClicked(mouseScreenPos)) optWnd.Show(); if (btnLoadFloor.WasClicked(mouseScreenPos)) { OpenFileDialog openTexDia = new OpenFileDialog(); openTexDia.DefaultExt = ".png"; openTexDia.Filter = "Base texture png (*.png)|*.png|All files|*.*"; openTexDia.ShowDialog(); if (openTexDia.FileName != "") { FloorTex = new Sprite(new Texture(openTexDia.FileName)); drawFloor = true; } openTexDia.Dispose(); } if (FloorTex != null || BaseTex != null) if (btnMoveBG.WasClicked(mouseScreenPos)) { if (cursorMode == CursorMode.PlacedBGCursor || cursorMode == CursorMode.PlaceBGCursor) { cursorMode = CursorMode.None; } else { cursorMode = CursorMode.PlaceBGCursor; } } if (BaseTex != null) if (btnToggleBase.WasClicked(mouseScreenPos)) { drawBase = !drawBase; } if (FloorTex != null) if (btnToggleFloor.WasClicked(mouseScreenPos)) { drawFloor = !drawFloor; } if (placeRoomCloaking.WasClicked(mouseScreenPos)) setRoom = RoomID.cloaking; if (placeRoomDoors.WasClicked(mouseScreenPos)) setRoom = RoomID.doors; if (placeRoomDrones.WasClicked(mouseScreenPos)) setRoom = RoomID.drones; if (placeRoomEngines.WasClicked(mouseScreenPos)) setRoom = RoomID.engines; if (placeRoomMedbay.WasClicked(mouseScreenPos)) setRoom = RoomID.medbay; if (placeRoomOxygen.WasClicked(mouseScreenPos)) setRoom = RoomID.oxygen; if (placeRoomPilot.WasClicked(mouseScreenPos)) setRoom = RoomID.pilot; if (placeRoomSensors.WasClicked(mouseScreenPos)) setRoom = RoomID.sensors; if (placeRoomShields.WasClicked(mouseScreenPos)) setRoom = RoomID.shields; if (placeRoomTeleporter.WasClicked(mouseScreenPos)) setRoom = RoomID.teleporter; if (placeRoomWeapons.WasClicked(mouseScreenPos)) setRoom = RoomID.weapons; if (setRoom != RoomID.None) cursorMode = CursorMode.PlacingRoomFunc; if (new FloatRect(ViewOffsetter.Position.X, ViewOffsetter.Position.Y, ViewOffsetter.TextureRect.Width, ViewOffsetter.TextureRect.Height).Contains(Mouse.GetPosition(Program.app).X, Mouse.GetPosition(Program.app).Y)) { float Xdif = ViewOffsetter.Position.X + (ViewOffsetter.TextureRect.Width / 2) - Mouse.GetPosition(Program.app).X; float Ydif = ViewOffsetter.Position.Y + (ViewOffsetter.TextureRect.Width / 2) - Mouse.GetPosition(Program.app).Y; if (Math.Abs(Xdif) + Math.Abs(Ydif) < 10) { // Offset = new Vector2f(0, 0); Game.ship.LayoutData.X_OFFSET = 0; Game.ship.LayoutData.Y_OFFSET = 0; } else if (Math.Abs(Xdif) > Math.Abs(Ydif)) { if (Xdif > 0) Game.ship.LayoutData.X_OFFSET -= 1; else Game.ship.LayoutData.X_OFFSET += 1; } else { if (Ydif > 0) Game.ship.LayoutData.Y_OFFSET -= 1; else Game.ship.LayoutData.Y_OFFSET += 1; } } }
private Voices(AnimateID id, RoomID startRoom) : base(id, startRoom) { }
private void load(OverlayColourProvider colourProvider, OsuColour colours) { InternalChildren = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = colourProvider.Background4 }, new GridContainer { RelativeSizeAxes = Axes.Both, RowDimensions = new[] { new Dimension(), new Dimension(GridSizeMode.AutoSize), }, Content = new[] { new Drawable[] { new OsuScrollContainer { Padding = new MarginPadding { Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING, Vertical = 10 }, RelativeSizeAxes = Axes.Both, Children = new[] { new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, Spacing = new Vector2(0, 10), Children = new[] { new Container { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Padding = new MarginPadding { Horizontal = WaveOverlayContainer.WIDTH_PADDING }, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Children = new Drawable[] { new SectionContainer { Padding = new MarginPadding { Right = FIELD_PADDING / 2 }, Children = new[] { new Section("Room name") { Child = NameField = new OsuTextBox { RelativeSizeAxes = Axes.X, TabbableContentContainer = this, LengthLimit = 100, }, }, // new Section("Room visibility") // { // Alpha = disabled_alpha, // Child = AvailabilityPicker = new RoomAvailabilityPicker // { // Enabled = { Value = false } // }, // }, new Section("Game type") { Child = new FillFlowContainer { AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, Direction = FillDirection.Vertical, Spacing = new Vector2(7), Children = new Drawable[] { TypePicker = new MatchTypePicker { RelativeSizeAxes = Axes.X, }, typeLabel = new OsuSpriteText { Font = OsuFont.GetFont(size: 14), Colour = colours.Yellow }, }, }, }, new Section("Queue mode") { Child = new Container { RelativeSizeAxes = Axes.X, Height = 40, Child = QueueModeDropdown = new OsuEnumDropdown <QueueMode> { RelativeSizeAxes = Axes.X } } }, new Section("Auto start") { Child = new Container { RelativeSizeAxes = Axes.X, Height = 40, Child = startModeDropdown = new OsuEnumDropdown <StartMode> { RelativeSizeAxes = Axes.X } } } }, }, new SectionContainer { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Padding = new MarginPadding { Left = FIELD_PADDING / 2 }, Children = new[] { new Section("Max participants") { Alpha = disabled_alpha, Child = MaxParticipantsField = new OsuNumberBox { RelativeSizeAxes = Axes.X, TabbableContentContainer = this, ReadOnly = true, }, }, new Section("Password (optional)") { Child = PasswordTextBox = new OsuPasswordTextBox { RelativeSizeAxes = Axes.X, TabbableContentContainer = this, LengthLimit = 255, }, }, } } }, }, playlistContainer = new FillFlowContainer { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Width = 0.5f, Depth = float.MaxValue, Spacing = new Vector2(5), Children = new Drawable[] { drawablePlaylist = new DrawableRoomPlaylist { RelativeSizeAxes = Axes.X, Height = DrawableRoomPlaylistItem.HEIGHT }, new PurpleTriangleButton { RelativeSizeAxes = Axes.X, Height = 40, Text = "Select beatmap", Action = SelectBeatmap } } } } } }, }, }, new Drawable[] { new Container { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Y = 2, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = colourProvider.Background5 }, new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, Spacing = new Vector2(0, 20), Margin = new MarginPadding { Vertical = 20 }, Padding = new MarginPadding { Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING }, Children = new Drawable[] { ApplyButton = new CreateOrUpdateButton { Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, Size = new Vector2(230, 55), Enabled = { Value = false }, Action = apply, }, ErrorText = new OsuSpriteText { Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, Alpha = 0, Depth = 1, Colour = colours.RedDark } } } } } } } }, loadingLayer = new LoadingLayer(true) }; TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue.GetLocalisableDescription(), true); RoomName.BindValueChanged(name => NameField.Text = name.NewValue, true); Type.BindValueChanged(type => TypePicker.Current.Value = type.NewValue, true); MaxParticipants.BindValueChanged(count => MaxParticipantsField.Text = count.NewValue?.ToString(), true); RoomID.BindValueChanged(roomId => playlistContainer.Alpha = roomId.NewValue == null ? 1 : 0, true); Password.BindValueChanged(password => PasswordTextBox.Text = password.NewValue ?? string.Empty, true); QueueMode.BindValueChanged(mode => QueueModeDropdown.Current.Value = mode.NewValue, true); AutoStartDuration.BindValueChanged(duration => startModeDropdown.Current.Value = (StartMode)(int)duration.NewValue.TotalSeconds, true); operationInProgress.BindTo(ongoingOperationTracker.InProgress); operationInProgress.BindValueChanged(v => { if (v.NewValue) { loadingLayer.Show(); } else { loadingLayer.Hide(); } }); }
private Mist(AnimateID id, RoomID startRoom) : base(id, startRoom) { }
private RedTroll(AnimateID id, RoomID startRoom) : base(id, startRoom) { }
private Room(RoomID id, string name, string?description, bool isDark, bool isForest) => (ID, Name, Description, IsDark, IsForest) = (id, name, description, isDark, isForest);